_.--""--._ On
." ". 27 Feb 2004 13:01:14 -0800
| . ` ` | in
\( )/ comp.sys.ibm.pc.games.action,
\)__. _._(/ Dark Avenger
// >..< \\ spoke
|__.' vv '.__/ 9
l'''"''l lines
\_ _/ to
_ )--( _ the
| '--.__)--(_.--' | great
\ |`----''----'| / undead
|| `-' '--' || skeleton
|| `--' '--' || god
|l `--'--'--' |l of
|__|`--' `--'|__| giant
| | )-( | | ascii
|| )-( \|| who
|| __ )_( __ \\ replied...
||' `- -' \ \\
||\_ `-' _/ |_\
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|`- I_)O /\ O( `--l\\\|
||||( `-' `-') .-' |||
\\\ \ / / ///
\ \ / /
\ \ / /
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\ /\ /
| / \ |
| | \ \
| | \ \
| | \ \
| |-nabis\ \_
| | /-._\
|.-.\ //.-._)
\\\\ ///
\\\\-'''
``''
Maybe if you snipe...
If you use an assualt weapon he hears you and will go by boat to you
and will try to find you on land.
He should always react if someone in his LOS gets shot. Does this game
have those goldfish guards that forget that they've been attacked if you
leave them alone for 30 seconds? I can't believe developers ever decided
to do that. I don't care if a guy I shoot goes and alerts the whole map.
That should be part of the challenge.
--
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`-.-' K I N G O F T H E M O N S T E R S