M
Mxsmanic
The said:Most likely system difference, I only have a 2.2Ghz A64 compared to
your 3Ghz and these things are quite likely sheer clockspeed
dependent.
Well, 3.0 GHz is only 36% faster than 2.2 GHz, so that alone would not
explain the big difference you are seeing.
However, you have a 64-bit chip. Perhaps it is not optimized for
32-bit operations.
What are your timings for a radial blur, spin, best
quality?
For a 1600x1200 color 8-bit image, 19 seconds. I could not try it
with an A3-sized image because Photoshop says I don't have enough
memory.
Is yours a HT chip?
Yes.
You should also try seeing what happens when previewing artistic
filters like plastic wrap. It takes about 15~16 seconds just to
generate the preview for me.
On the same 1600x1200 image, it takes less than a second to apply the
filter.
If I upsize the image to 33 megapixels and apply the same filter, it
takes 22 seconds to apply it.
Personally I've avoided taking on projects dealing with bigger sizes
simply because after one experience (saved file was some 200MB IIRC),
I decided I don't want to have to wait half an hour to apply a filter.
Some filters are naturally very slow; some of the Impressionist
filters I have can take a few minutes (but they give great results).
I routinely do things with 80-megapixel images and aside from a few
filters, it's all very fast.
Note also that I'm using Photoshop 5.0.2.
Windows is reporting that because PS is using as much processing power
as it can and not responding to external inputs during that time. It
has nothing to do with memory in this case. Purely CPU bound.
Well, I don't know why it is so slow for you, then. It works fine for
me.