L
Leythos
If the FOV is set correctly, thats not true. If you set close to a 24"
monitor, you widen our FOV with the result that you can see more. Like
in real life. If you;re sitting a long way off, then you should narrow
the FOV, otherwise you're only able to see through a window thats 30°
wide and 2 foot away - not like life at all.
Actually, as a target shooting I completely understand FOV, in fact, a
smaller FOV is what is needed to play most games and for target shooting -
as a larger field of view means more information, smaller objects, harder
to find target point.
You don't seem to understand FOV (Field of View). The human eye has a
(horizontal) FOV of well over 120°, from where I'm sitting the monitor
probably takes up about 35°. So most of my periphery vision in-game
has been lost. I literally cannot see things outside of my FOV without
turning, whereas in real life you can pretty much see things approaching
from either side simultaneously. If I could, I would be a better gamer,
I would spot things earlier.
Having a 35% FOV on a screen, 24" widescreen unit, that's 18 inches (and
many game players play with less than that) in front of you, means you
move your eyes more than I would on a 19" screen at the same distance -
less eye strain.
How? Assuming that frame rates are high, how can less detail be better?
Easier to place the reticle on the target point - this isn't horse-shoes.
Most games require exact placement of a shot in order to be most
effective, the lower res often relates into better accuracy as a single
pixel, in some games, is related to screen res and that means shot
accuracy.
Actually it's really nice. When my 9800 Pro could do games at 1600x1200
(such as splinter cell), the level of detail in far-off objects was a
great help. Contrast that to what you would see on a console with a
standard TV - with such a low resolution you lose depth of field and
have to get closer to the target to know what it is.
I have played at those res and I didn't like it, it was harder to place
the shot.
It always amases me how little people spend on a monitor, mouse and
keyboard. They'll buy the fastest processor, fastest graphics card,
some will buy 2 of the fastest hard drives... the system might cost
£1000. But often, only 10% of that is spent on the entire HCI
equipment! What good is an amazing computer when you can't tell 'cos
your monitor is poor and the mouse is wonky?
I mostly agree with you, beyond a certain level there is little difference
in monitor quality - if you spend about $500~$700 on a quality CRT you get
about the best image quality regardless of size. I do agree about the
keyboard, mouse, monitor being very key points - as I always tell
customers, those are the only things you see/use on the computer that make
a difference.
Due to certain vendors making games that exceed the current technology in
video cards, having a fast card is also becoming important, but you won't
see much difference in image quality as long as you purchase a mid/upper
level monitor. For most gamers, the $350 Viewsonic 19" won't provide much
over the $500 Viewsonic 19" monitor.