- Joined
- Mar 5, 2002
- Messages
- 20,281
- Reaction score
- 1,794
Nice Movie! Nice graphics! Nice button mashing! Nice jugs!
oops, did I really say that?
oops, did I really say that?
Whats exclusive for mate?
This was pulled as it caused save game corruption...Tomb Raider missing a lot of shaderFX on Nvidia GPU's
http://www.pcgamer.com/2013/03/07/t...ing-looked-at-by-nvidia-and-crystal-dynamics/
http://steamcommunity.com/app/203160/discussions/0/846947231090179422/
Just seen this, think after reading that i may actually hold off playing the game and wait for it to be fixed.......
Did what you suggested. Still crashing randomly
Just my luck ain't it?!
We have just made public a new version of the PC version of Tomb Raider, build 1.0.718.4.
This patch will be applied by Steam automatically when you next start the game. If your game does not update, please restart the Steam client.
This update addresses a variety of issues that we either found out about shortly before release or immediately after.
Fixes include:
- Addressed some stability and startup issues on machines that have both Intel and NVIDIA graphics hardware.
- Fix for players being unable to progress related to the boat in the beach area.
- Some fixes for crashes on startup and when selecting Options.
- Some small improvements to TressFX hair rendering.
- Fixes for various graphics glitches, including certain effects not being visible in fullscreen mode.
- Fixed a problem that caused some users to not be able to use exclusive fullscreen.
- Added support for separate mouse/gamepad inversion for aiming, as well as support for x-axis inversion.
- Fixes related to the benchmark scene and benchmark mode.
- Various other small fixes.
While we expect this patch to be an improvement for everyone. If you do have trouble with this patch and prefer to stay on the old version we made a Beta available on Steam, Build716.5, that can be used to switch back to the previous version. Please note however that you can only play multiplayer with people that share your version.
We expect further patches to follow fairly soon, addressing further issues we see being brought up by players, and are actively monitoring these and other forums looking for issues.