P
Perry
Here's the code with three of my pictures added: do you see anything wrong?
<html>
<head>
<script language="JavaScript">
<!-- Original: Robert Bui ([email protected]) -->
<!-- Web Site: http://astrogate.virtualave.net -->
<!-- This script and many more are available free online at -->
<!-- The JavaScript Source!! http://javascript.internet.com -->
<!-- Begin
var interval = 1.5; // delay between rotating images (in seconds)
var random_display = 1; // 0 = no, 1 = yes
interval *= 1000;
var image_index = 0;
image_list = new Array();
image_list[image_index++] = new
imageItem("http://www.woodcreekpugs.com/DSC06388_Medium.JPG");
image_list[image_index++] = new
imageItem("http://www.woodcreekpugs.com/images/DSC07475 (Medium).JPG");
image_list[image_index++] = new
imageItem("http://www.woodcreekpugs.com/images/DSC07469 (Medium).JPG");
var number_of_image = image_list.length;
function imageItem(image_location) {
this.image_item = new Image();
this.image_item.src = image_location;
}
function get_ImageItemLocation(imageObj) {
return(imageObj.image_item.src)
}
function generate(x, y) {
var range = y - x + 1;
return Math.floor(Math.random() * range) + x;
}
function getNextImage() {
if (random_display)
image_index = generate(0, number_of_image-1);
else
image_index = (image_index+1) % number_of_image;
var new_image = get_ImageItemLocation(image_list[image_index]);
return(new_image);
}
function rotateImage(place) {
var new_image = getNextImage();
document[place].src = new_image;
var recur_call = "rotateImage('"+place+"')";
setTimeout(recur_call, interval);
}
// End -->
</script>
</head>
<body OnLoad="rotateImage('rImage')">
<center>
<img name="rImage"
src="http://javascript.internet.com/img/image-cycler/01.jpg" width=300
height=250>
</center>
<p><center>
<font face="arial, helvetica" size="-2">Free JavaScripts provided<br>
by <a href="http://javascriptsource.com">The JavaScript Source</a></font>
</center><p>
</body>
</html>
<html>
<head>
<script language="JavaScript">
<!-- Original: Robert Bui ([email protected]) -->
<!-- Web Site: http://astrogate.virtualave.net -->
<!-- This script and many more are available free online at -->
<!-- The JavaScript Source!! http://javascript.internet.com -->
<!-- Begin
var interval = 1.5; // delay between rotating images (in seconds)
var random_display = 1; // 0 = no, 1 = yes
interval *= 1000;
var image_index = 0;
image_list = new Array();
image_list[image_index++] = new
imageItem("http://www.woodcreekpugs.com/DSC06388_Medium.JPG");
image_list[image_index++] = new
imageItem("http://www.woodcreekpugs.com/images/DSC07475 (Medium).JPG");
image_list[image_index++] = new
imageItem("http://www.woodcreekpugs.com/images/DSC07469 (Medium).JPG");
var number_of_image = image_list.length;
function imageItem(image_location) {
this.image_item = new Image();
this.image_item.src = image_location;
}
function get_ImageItemLocation(imageObj) {
return(imageObj.image_item.src)
}
function generate(x, y) {
var range = y - x + 1;
return Math.floor(Math.random() * range) + x;
}
function getNextImage() {
if (random_display)
image_index = generate(0, number_of_image-1);
else
image_index = (image_index+1) % number_of_image;
var new_image = get_ImageItemLocation(image_list[image_index]);
return(new_image);
}
function rotateImage(place) {
var new_image = getNextImage();
document[place].src = new_image;
var recur_call = "rotateImage('"+place+"')";
setTimeout(recur_call, interval);
}
// End -->
</script>
</head>
<body OnLoad="rotateImage('rImage')">
<center>
<img name="rImage"
src="http://javascript.internet.com/img/image-cycler/01.jpg" width=300
height=250>
</center>
<p><center>
<font face="arial, helvetica" size="-2">Free JavaScripts provided<br>
by <a href="http://javascriptsource.com">The JavaScript Source</a></font>
</center><p>
</body>
</html>