M
Mark Morrison
You don't really know what a big deal HD is until you've got it.
Agreed - my housemate just bought a 40" 1080p, and the picture is
stunning.
Now I just need him to get a Bluray player
You don't really know what a big deal HD is until you've got it.
Beladi said:So, here is my question: why should I go for a higher-resolution and
higher-size monitor ?
Basically, stretching is a function of the monitor (scaler unit) and not
of the gfx card. However, with DVI the scaling can be done by the GPU
alternatively as DVI is just a pixel stream.
So if your monitor's scaler unit can be set to avoid stretching you're
out of luck.
More screen real estate. I wouldn't go any larger than 22" though
because then you run into issues with trying to run games at too high of
a native res and the games will perform poorly. 22" uses 1680x1050 and
my 8800GT video card can handle that res with most games fine. Any
higher res and I think it would really start to degrade performance.
Interesting. Thanks for the information. Do all LCD monitors come with
this non-stretching option?
* Ant:
Sadly, no. Some monitors do (usually the more expensive models), some
don't. Especially entry-level (means: cheaper) monitors lack the option
to display standard resolutions non-stretched.
Benjamin said:* Phil:
Nope, it isn't. Interpolated resolutions look suprorisingly well, and
especially in games it's often difficult to note that the display is not
running on it's native resolution.
Nope. How bad interpolated resolutions look depend on several factors,
with the display native resolution being the main factor. The higher the
native resolution of a LCD is the better look interpolated images.
Simply because unlike you say interpolation isn't as bad on todays high
res monitors than it has been on the first generation low res TFTs.
Benjamin
I don't argue with you regarding how each person define 'good' image
quality - it's all depend on the eyes.
The same thing as speakers: a
certain brand might sound good to some but sound bad to other - it's
all in the ears.
I don't care how well interpolation of the LCD now a day but currently
I am using a 24" Dell LCD at work and the quality of the image/Windows
text look pretty bad in any lower resolutions other than its native
resolution. In 2D Window image/text, I want my letters clear and
sharp: 'i or I', 'l or L", 't or T" take only one pixel vertical or
horizontal in width - no beeding shadow into the next pixel or what
ever - I would notice it instantly. Can any other lower resolution
can do that?
Same with image quality in game - perhaps it's not too
obvious in FPS because you spend most of the game time running and
shooting; but if you pause the game and look closely at the image then
you would certaintly tell the diffrent in 'bad' and 'good' image.
As long as the LCD hardware do some kind of image re-processing or
some tricks try to make it look "as" good as in its native resolution
then it is not the same - it's all in the eyes.
Benjamin Gawert wrote:
That's BS. With pixel-type displays like LCD the degradation primarily
depends on the ratio of the the used resolution and the native
(physical) resolution of the display.
Of course it also depends on what an individual finds "acceptable" and
what not. But this definitely has nothing to do with the eyes.
Again BS. The difference is not in the ears, it's only in the mind.
Again, that's BS. Like with music it's all in the mind.
Benjamin
Ant said:Heh, that is why I stuck with 19" LCD monitor. Even that has issues like
in World in Conflict, Crysis, etc. with my GeForce 7950 GT KO (512 MB;
PCIe). If I had a slightly bigger monitor, 1600x1200 would be my next
native resolution and that's a big jump.
Shawk wrote:
After asking folk why the hell they think they need anything bigger than
a 22" WS I am now very tempted by the price and quality of this 24"...
http://www.overclockers.co.uk/showproduct.php?prodid=MO-026-OK
Well, we men always obsessed with size - the bigger the better.
Any way, joking aside, bigger screen in Windows is a feast to the
eyes, unless you don't mind to run FPS at a lower resolution. For
some reason, so far no one mention about how tire you hand have to
move the mouse back and forth using a large WS LCD. I'm using a
Dell 24" widescreen at work for just Windows application development
and my hand so tire after a while of moving the mouse back and forth
to minimize/maximize/close/open multiple windows. Even when I have the
mouse speed set to nearest fastest workable speed and highest
acceleration.
At home, I can move the mouse back and forth for hours / or playing
game with a standard 4:3 19" LCD without getting my hand tire. Any
suggestion regarding this issue?
After asking folk why the hell they think they need anything bigger than
a 22" WS I am now very tempted by the price and quality of this 24"...
http://www.overclockers.co.uk/showproduct.php?prodid=MO-026-OK
Shawk wrote:
I guess it depends on the games. I tried the trackball when I had it
because I'm starting to get probs with wrists and fingers (old age) and
I had to go back to my MX518 for my FPS games.
Love the trackball for everything else though
Mr.E Solved! said:Why would he be better to get a 16:9 22" 1680x1050(WS) instead of a
1600x1200 (Assumed 22")?
For
some reason, so far no one mention about how tire you hand have to
move the mouse back and forth using a large WS LCD.
Tim said:We have obvioulsy found a guy here who has never played Centipede,
Missle Command, Marble Madness, World Class Bowling or Golden Tee
Golf.
Mr.E Solved! said:Silly person, trackballs are great for gaming too.
So, according you, hearing of sound and seeing of images are not based
on the ears and eyes, but it's all in the mind !!!
Based on this,
everybody should have the same hearing level and same level of
'seeing' - only the mind that does all the trickery with what you hear
and see. Right?
So please explain to me why there are people with
hearing aids device or corrective lenses. Why a 80 years old doesn't
have the same hearing and seeing 'power' as one in his/her teen?
So I guess why should some spend thousand of $$$ for a pair of
speakers while a $100 one would sound the same to all. Or why some
would spend more on a high-end LCD while a cheapest brand would give
the same image?
Sir, your arguement is full of hole !!!