so there I was (pictures at )
I am crawling thru the vegetation bordering the beach rendered exactly from the paradise
islands in the equatorial heaven's - i spot up on the side of the valley hill to my right
front at 300 yards, a sand bag bunker with a heavy weapon manned by a Mercenary. - he
hasn't spotted me. I carefully and slowly raise my parkerized whembley-vicker sniper
rifle, until the 40x scope focus's to my crack shot eyeball. At this range and the at the
height of my intended target - the casaba resting just above the kevlar flak jacket - i
miss, twice i miss, my situation down here behind and seemingly buried in the foliage is
getting critical, i'm losing my edge. The radar screen is indicating five DEATH BRIGADE
blips closing and in the yellow. One more shot - got him, now i can get the hell out of
here - my passage is secure from above.
I crawl as fast as i can to the left valley hill side just where the vegetation can offer
me the best cover. The yellow blips have stopped moving towards me. I count five. I know
the Carrier is down this narrow valley somewhere. My next destination - that has five
votes against me making it.
I move forward, having reloaded on my trek across the valley floor i have one signature
round for each blip, i muse to myself.
Crawling is the order of the day, and coming into view as I slowly move forward is the
remains of a Japanese zero which the island jungle hasn’t quite claimed for its own. I
lose the blips on my radar screen. I stop, weight the situation, and change to a crouch, i
bring the binoculars i snagged from the table a few huts back to my eyes. The sound
proximity indicator show movement of five on the other side of the zero. Three close and
two farther away, in fact those two are green on my radar, safe enough - for now. I had
completely forgotten about the intense island jungle heat that has trapped me in these
clothes.
I exchange the binoculars for the scope 2x click 4x there I have one – KRAA—ACK – missed
him HELL!! I go prone again with just enough of a fall as to not shake my new close
friend the jungle bush. DAMN!! From this position behind the zero I get no radar blips. I
slowly backup the hill a little at a time.
No blips. I switch to my binoc’s again THERE to the left of the zero sound movement.
I bring up my sights and pan to the left of the zero NOTHING! I pan back lower to the
foliage there he is head low a slow crouching walk closing in on me – he doesn’t see me
but he is looking. KRAA-ACK! One more down. I quickly get back up to a crouch and swing my
sniper rifle to the right of the zero YES! KRAA-ACK! Winged one – he jumps back behind the
zero.
I have them pined down behind the zero, I go prone again. I hear one yell GRENADE! And I
see it being Lobed over from behind the zero and hit the ground far in front of me and
roll down the hill away from me KERR-BOOM! It goes off.
Whew Now THIS ! is AI !!!!!
I heard the panic in the AI character’s voices – “WHERE IS HE” “COME ON IN”
“YOUR NUMBERS UP” stuff like that.
The day was mine.
Right now in the FAR CRY game I’m prone behind some bushes on the left valley wall
overlooking the Carrier. IF you go for this method of game play. Then I strongly suggest
you use the binoculars and listen to those six baddies conversations. Heh. I sniped the
“action” man first.
might I add that the shader in the ATI 9800pro brings a level of Paradise beauty to this
game. I should know - most of my traveling is to Hawaii, Tahiti, Canary Islands, Guam,
Samoa. I am truly impressed with the 9800pro and Far Cry.
If you have an ATI you've GOT to plat this game.
and no i not affiliated with ATI at all - in any way shape or form - however; after this
experience i might go to bed with a few of them. heh
** just kidding **
** No Fate **
cheers,
dracman
Tomb Raider: Shotgun City
http://www.smokeypoint.com/tomb.htm
http://www.smokeypoint.org/traod/traod.html
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-=-=-
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{not the Pro} 4x4 Missile Launcher Truck Secret Game Demo screen snaps
(and secret password)
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-=-=-
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========================
3DFX {voodoo1 api} is contained in the GF3 NVIDIA graphics chipset
http://www.smokeypoint.com/flash.htm
======================================
: I read many posts talking about Farcry and it's good thing.
: I have to ask how good is this game, gameplay and fun wise? I know it's got
: beautiful visuals and so forth, but so did Unreal2, which turned out to be
: one booring game. I didn't even finish it (or maybe I did, can't bother to
: remember).
:
: Is farcry fun to play?
: Is envoirment dynamic and interactive? (Like in Soldier of Fortune where you
: could shoot lights, vending machines and pretty much everything). Or is it
: more like indestructable type (Like firing rockets against trees won't
: damage them and so on)
:
:
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