fastest floating point operation as possible

  • Thread starter Thread starter Paul Spitalny
  • Start date Start date
Today I replaced all of my code with the 3DNow!/MMX equivalents
from the AMD sample code included with Processor Pack 5. My code
now runs in 1/14 the time that it used to, or about 58% of real
time! (That is, it now takes 0.58 seconds to process 1 second's
worth of data, whereas it used to take more than 8 seconds to
process 1 second's worth.)

Wow.

Greg
 
Today I replaced all of my code with the 3DNow!/MMX equivalents
from the AMD sample code included with Processor Pack 5. My code
now runs in 1/14 the time that it used to, or about 58% of real
time! (That is, it now takes 0.58 seconds to process 1 second's
worth of data, whereas it used to take more than 8 seconds to
process 1 second's worth.)

Wow.

Terrific!

ancra
 
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