H
Herfried K. Wagner [MVP]
* "Fergus Cooney said:I look forward to the table-top screen/graphics tablet - 100cm x 100cm,
120dpi. That's 90MB just for the desktop background image!! ;-))
ROFL
* "Fergus Cooney said:I look forward to the table-top screen/graphics tablet - 100cm x 100cm,
120dpi. That's 90MB just for the desktop background image!! ;-))
Herfried K. Wagner said:Computers are getting faster and faster...
* "Armin Zingler said:Software developers who think this way are responsible for the need of
faster computers.
* "Cor said:I fully agree. That has always been the most stupid solution I did hear.
Hardware developers making computers faster and lousy software developers
making programs slower. So the benefit is zero.
Dmitriy Lapshin said:Hi,
The ImageList class can blit bitmaps with transparency with its Draw method.
--
Dmitriy Lapshin [C# / .NET MVP]
X-Unity Test Studio
http://x-unity.miik.com.ua/teststudio.aspx
Bring the power of unit testing to VS .NET IDE
Crirus said:No one on Drawing newsgroup had an answer if there is a BitBlt-like method
or a workaround it in GDI+...using a mask for transparence layer.... without
direct memory access and lock
* "Cor said:I follow this thread half and half, soon I need your knowledge, because I
think I am going to do something with bitmaps. (I need maybe a lot of links
and your knowledge).
First of all, I don't believe that C# has really hard memory pointers. I
think it has relative memory pointers. Hard memory pointers where on
mainframe in the very past and came back with the microcomputer. But every
builder of an OS would try to avoid them.
But I don't know enough from C# to say that while being sure, it is just a
guess.
So I am curious if my guess is right?