P
PowerPC 603e
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Xbox 2 "sneak peek" at GDC may not feature hardware unveiling
Rob Fahey 11:46 08/03/2004
Xbox Japan spokesperson drops hints about GDC presentation
As widely expected, Microsoft's chief Xbox officer Robbie Bach will take to
the stage at the Game Developers Conference to discuss the next Xbox
console - but the presentation may not include details of the system's
hardware.
Speaking with Bloomberg, Microsoft Japan's Asako Miyata stated that Bach
will appear at the conference on March 24th, and will discuss the company's
software strategy for Xbox Next, talking about games for the console and
some technical aspects of its format.
However, Miyata stated that the console's actual hardware will probably not
be unveiled at GDC, and that a decision had not yet been taken to as to when
the technical specifications of the system should be released.
Microsoft has already discussed its hardware plans with a number of key
developers - leading to the leaking of information regarding the system's
CPU and graphics configuration - but it's thought that certain vital aspects
such as the quantity and type of RAM to be used have not yet been decided.
Some commentators have suggested that Microsoft is holding back from a final
decision on the RAM, and possibly on the inclusion of a hard drive, until it
finds out what Sony is planning to do with the PS3 - so that the spec for
the Xbox Next can be adjusted to out-perform Sony's system, at least in
these areas.
It's already known that Xbox Next will feature six next generation IBM
PowerPC processing cores, spread across three discrete CPUs, and an advanced
graphics hardware solution provided by chipset manufacturer ATI. It's
expected that the system will dispense with the hard disc drive in favour of
a high capacity removable flash memory solution - effectively a large memory
card.
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http://www.gamesindustry.biz/content_page.php?section_name=dev&aid=3073
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Microsoft not revealing hardware specs, or full hardware specs, is a good
thing--keeping their cards close to their chest, while waiting for Sony to
reveal PS3 specifications.
I expect to see some realtime "Xbox 2" demos on the new R420. not unlike the
GeForce 2 demos used at Xbox1's announcement 4 years ago. Microsoft will get
the pleasure of saying something like "the next Xbox will have visuals much
better than these" since Xbox 2 will be getting some beefed up version of
R500. XBox 2 GPU will be some custom R5xx ^__^
Sony has yet to prove themselves capable of engineering a good consumer
level renderer / rasterizer. sure, the 'GPU' in PS1 was fast, and GS in
PS2 is much faster with a few bare bones graphic features (bilinear
filtering, alpha, mip-map)
but Playstations have never had the kind of graphics QUALITY that I have
seen on PCs since the late 1990s and in arcade coin-ops since the -mid-
1990s. or Dreamcast.
With Xbox 2, we are certain to have outstanding image quality and rendering
features. with PS3, at best, it is a gamble, hoping Sony has enough
competent
graphics engineers to bring them to the level of even Dreamcast, Gamecube
and Xbox1. (not talking polygon rate, talking graphics quality)...........
[/rant mode off]
____
Xbox 2 "sneak peek" at GDC may not feature hardware unveiling
Rob Fahey 11:46 08/03/2004
Xbox Japan spokesperson drops hints about GDC presentation
As widely expected, Microsoft's chief Xbox officer Robbie Bach will take to
the stage at the Game Developers Conference to discuss the next Xbox
console - but the presentation may not include details of the system's
hardware.
Speaking with Bloomberg, Microsoft Japan's Asako Miyata stated that Bach
will appear at the conference on March 24th, and will discuss the company's
software strategy for Xbox Next, talking about games for the console and
some technical aspects of its format.
However, Miyata stated that the console's actual hardware will probably not
be unveiled at GDC, and that a decision had not yet been taken to as to when
the technical specifications of the system should be released.
Microsoft has already discussed its hardware plans with a number of key
developers - leading to the leaking of information regarding the system's
CPU and graphics configuration - but it's thought that certain vital aspects
such as the quantity and type of RAM to be used have not yet been decided.
Some commentators have suggested that Microsoft is holding back from a final
decision on the RAM, and possibly on the inclusion of a hard drive, until it
finds out what Sony is planning to do with the PS3 - so that the spec for
the Xbox Next can be adjusted to out-perform Sony's system, at least in
these areas.
It's already known that Xbox Next will feature six next generation IBM
PowerPC processing cores, spread across three discrete CPUs, and an advanced
graphics hardware solution provided by chipset manufacturer ATI. It's
expected that the system will dispense with the hard disc drive in favour of
a high capacity removable flash memory solution - effectively a large memory
card.
____________________________________________________________________________
____
http://www.gamesindustry.biz/content_page.php?section_name=dev&aid=3073
____________________________________________________________________________
______________________________________
Microsoft not revealing hardware specs, or full hardware specs, is a good
thing--keeping their cards close to their chest, while waiting for Sony to
reveal PS3 specifications.
I expect to see some realtime "Xbox 2" demos on the new R420. not unlike the
GeForce 2 demos used at Xbox1's announcement 4 years ago. Microsoft will get
the pleasure of saying something like "the next Xbox will have visuals much
better than these" since Xbox 2 will be getting some beefed up version of
R500. XBox 2 GPU will be some custom R5xx ^__^
Sony has yet to prove themselves capable of engineering a good consumer
level renderer / rasterizer. sure, the 'GPU' in PS1 was fast, and GS in
PS2 is much faster with a few bare bones graphic features (bilinear
filtering, alpha, mip-map)
but Playstations have never had the kind of graphics QUALITY that I have
seen on PCs since the late 1990s and in arcade coin-ops since the -mid-
1990s. or Dreamcast.
With Xbox 2, we are certain to have outstanding image quality and rendering
features. with PS3, at best, it is a gamble, hoping Sony has enough
competent
graphics engineers to bring them to the level of even Dreamcast, Gamecube
and Xbox1. (not talking polygon rate, talking graphics quality)...........
[/rant mode off]