M
mosys
this was good read, even if somewhat unprofessional. The Inquirer made
an article out of some letter they recieved about Xbox 2. basicly what
it's saying is, Xbox 2 will be sort of like an IBM supercomputer, with
SGI-based supercomputer / visualization system graphics (from ATI)
some choice parts from the article:
quote:
----------------------------------------------------------------------------
--
Now let's put the pieces all together. Microsoft has chosen IBM, a long
time maker of mainframes and supercomputers to manufacture the XBOX 2's
CPU...a variant of the Power4 CPU known as the G5. It is high performance
and highly efficient, and thus much cooler than any X-86 chip which allows a
multi-CPU design to be put into a much smaller form factor than a comparable
multi X-86 design. The G5 has embedded in it a Vector Math unit which
processes multimedia instructions much like Intel's SSE instructions.
----------------------------------------------------------------------------
--
quote:
----------------------------------------------------------------------------
--
The GPU will also employ technology culled from the world of mainframes
and supercomputers such as dynamic logic for much higher performance and
vector math processing like the G5's Altivec multimedia units. Plus the
Fast14 process allows for this much higher performance of dynamic logic
without the once associated heat buildup. Once again, an important design
criteria when building a small form factor console. Helping to make the new
ATI Fast14 GPU that much cooler will be the Black Diamond low-K dielectric
insulating process that ATI and its foundry partner TSMC uses.
----------------------------------------------------------------------------
--
quote:
----------------------------------------------------------------------------
--
Without a doubt the Xbox 2 will be the world's first consumer
supercomputer ever. Everything about it reeks of supercomputer....Multiple
Power4/G5 RISC CPU's processing in parallel and employing vector math
processing. Those CPU's designed by supercomputer manufacturer IBM. Graphics
processor employing dynamic logic and vector math processing from the world
of supercomputers, manufactured by ATI which is now primarily run by ex-SGI
engineers, again a manufacturer of supercomputers. Can't wait until someone
hacks into it and installs 64 bit Linux. Can you imagine a Beowulf Cluster
built of multiple Xbox 2s ?!!!
_____________________________________________________________
http://www.theinquirer.net/?article=14050
my take on this is:
In terms of floating point performance and graphics muscle, the Xbox 2
should outdo a 16-pipe SGI InfiniteReality2 or IR3 machine from the late
1990s.
Even Silicon Graphics themselves have turned to ATI for the highend
Onyx4 UltimateVision systems, which will employ upto -32- ATI R3XX VPU
cores.
I am guessing Xbox 2 should have at least 5-10 times the graphics muscle
of a R300 / Radeon 9700. or perhaps 3-4 times that of the upcoming R420.
an article out of some letter they recieved about Xbox 2. basicly what
it's saying is, Xbox 2 will be sort of like an IBM supercomputer, with
SGI-based supercomputer / visualization system graphics (from ATI)
some choice parts from the article:
quote:
----------------------------------------------------------------------------
--
Now let's put the pieces all together. Microsoft has chosen IBM, a long
time maker of mainframes and supercomputers to manufacture the XBOX 2's
CPU...a variant of the Power4 CPU known as the G5. It is high performance
and highly efficient, and thus much cooler than any X-86 chip which allows a
multi-CPU design to be put into a much smaller form factor than a comparable
multi X-86 design. The G5 has embedded in it a Vector Math unit which
processes multimedia instructions much like Intel's SSE instructions.
----------------------------------------------------------------------------
--
quote:
----------------------------------------------------------------------------
--
The GPU will also employ technology culled from the world of mainframes
and supercomputers such as dynamic logic for much higher performance and
vector math processing like the G5's Altivec multimedia units. Plus the
Fast14 process allows for this much higher performance of dynamic logic
without the once associated heat buildup. Once again, an important design
criteria when building a small form factor console. Helping to make the new
ATI Fast14 GPU that much cooler will be the Black Diamond low-K dielectric
insulating process that ATI and its foundry partner TSMC uses.
----------------------------------------------------------------------------
--
quote:
----------------------------------------------------------------------------
--
Without a doubt the Xbox 2 will be the world's first consumer
supercomputer ever. Everything about it reeks of supercomputer....Multiple
Power4/G5 RISC CPU's processing in parallel and employing vector math
processing. Those CPU's designed by supercomputer manufacturer IBM. Graphics
processor employing dynamic logic and vector math processing from the world
of supercomputers, manufactured by ATI which is now primarily run by ex-SGI
engineers, again a manufacturer of supercomputers. Can't wait until someone
hacks into it and installs 64 bit Linux. Can you imagine a Beowulf Cluster
built of multiple Xbox 2s ?!!!
_____________________________________________________________
http://www.theinquirer.net/?article=14050
my take on this is:
In terms of floating point performance and graphics muscle, the Xbox 2
should outdo a 16-pipe SGI InfiniteReality2 or IR3 machine from the late
1990s.
Even Silicon Graphics themselves have turned to ATI for the highend
Onyx4 UltimateVision systems, which will employ upto -32- ATI R3XX VPU
cores.
I am guessing Xbox 2 should have at least 5-10 times the graphics muscle
of a R300 / Radeon 9700. or perhaps 3-4 times that of the upcoming R420.