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EE Times
August 15, 2003 (2:14 p.m. ET)
ATI (Markham, Ontario) announced the deal Thursday (Aug. 14), which
has been in negotiations for more than a year. The company will design
a semicustom graphics chip, primarily in its Marlborough, Mass.,
design center for the video game console and charge Microsoft for
upfront engineering and per-unit royalties, said Rick Bergman, vice
president of marketing for ATI.
For ATI's archrival, Nvidia Corp. (Santa Clara, Calif.) which supplies
graphics chips for the current Xbox on a product basis, the deal
represents a loss of up to $350 million in 2005, according to one
senior financial analyst. In one recent quarterly report, Nvidia said
the Xbox represented nearly 20 percent of its sales.
Bergman would not comment on the graphics technology for the
next-generation Xbox. However, the company's Marlborough office is
known to be working on ATI's so-called R500 core, the successor to the
R400 core now being designed in ATI's Santa Clara office and planned
for launch in high-end desktop graphics chips this fall. The R500 is
expected to be aimed at the DirectX 10 application programming
interface to be used in Longhorn, the next major version of Windows
expected to be released in 2005.
Bergman did say ATI and Microsoft technical managers quickly agreed on
a graphics specification for the system which has been called Xbox2 or
Xbox Next and that it will require some custom graphics design work.
Joe Osha, a senior analyst with Merrill Lynch, expects ATI will reap
$25 million to $35 million in royalty revenues or about 5 to 8 cents
additional earnings per share in 2005 on the deal, assuming a
Christmas 2005 roll out for the Xbox2. By contrast, Nvidia will lose
$250 to $350 of product revenue or about 8 to 12 cents in earnings per
share in 2005, he estimated.
entire article here: http://www.eetimes.com/sys/news/OEG20030815S0012
August 15, 2003 (2:14 p.m. ET)
ATI (Markham, Ontario) announced the deal Thursday (Aug. 14), which
has been in negotiations for more than a year. The company will design
a semicustom graphics chip, primarily in its Marlborough, Mass.,
design center for the video game console and charge Microsoft for
upfront engineering and per-unit royalties, said Rick Bergman, vice
president of marketing for ATI.
For ATI's archrival, Nvidia Corp. (Santa Clara, Calif.) which supplies
graphics chips for the current Xbox on a product basis, the deal
represents a loss of up to $350 million in 2005, according to one
senior financial analyst. In one recent quarterly report, Nvidia said
the Xbox represented nearly 20 percent of its sales.
Bergman would not comment on the graphics technology for the
next-generation Xbox. However, the company's Marlborough office is
known to be working on ATI's so-called R500 core, the successor to the
R400 core now being designed in ATI's Santa Clara office and planned
for launch in high-end desktop graphics chips this fall. The R500 is
expected to be aimed at the DirectX 10 application programming
interface to be used in Longhorn, the next major version of Windows
expected to be released in 2005.
Bergman did say ATI and Microsoft technical managers quickly agreed on
a graphics specification for the system which has been called Xbox2 or
Xbox Next and that it will require some custom graphics design work.
Joe Osha, a senior analyst with Merrill Lynch, expects ATI will reap
$25 million to $35 million in royalty revenues or about 5 to 8 cents
additional earnings per share in 2005 on the deal, assuming a
Christmas 2005 roll out for the Xbox2. By contrast, Nvidia will lose
$250 to $350 of product revenue or about 8 to 12 cents in earnings per
share in 2005, he estimated.
entire article here: http://www.eetimes.com/sys/news/OEG20030815S0012