X800XL made by ATI

  • Thread starter Thread starter AAvK
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A

AAvK

X800XL made by ATI is my vid-card, bought it for current generation of games and

more powerfor older Q-III based games, which is a lot.


Curious about the 16 pixel pipelines that it has, is it possible to open up more
of them with a utility?

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Giant_Alex
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WinXP sp2
Abit IS7 / 865PE/ICH5
Intel P4 2.60C/HT, Thermalright XP-90 cooler, 92MM 57 CFM Panaflo
1GB kingston PC3200 dual channel RAM with heat spreaders
ATI X800XL AGP, Thermalright V-1 cooler with two fans
Creative Audigy 2 / Logitech Z560 4.1
Maxtor 80GB /8MB IDE, Abit Serillel SATA adapter to board
Maxtor 40GB /2MB IDE to board IDE
Coolmax CR-550B (550 watts, single 140MM fan)
 
Nope, no more. 16 pixel pipelines are the most you are gonna get out of the
X800XL.
 
Make no mistake. 16 pipelines are the most you'll get out of *any* ATi card,
X1900s included. The principle difference between your card and the
higher-end ones are clock speed and number of pixel shader units.
 
Make no mistake. 16 pipelines are the most you'll get out of *any* ATi card,
X1900s included. The principle difference between your card and the
higher-end ones are clock speed and number of pixel shader units.

Cool thanks. So far it has been a really great card for the latest, doom3 and quake4,
and older war games like cod-uo. Though I get the impression PP are mostly what
people are paying for, quality of graphics. This card replaced a Ti4600 with it's 4 PP,
but as well, much more speed and graphics capability. I paid $50 less. Think ATI
should look at the competition again?
 
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