D
Drew
I own a X800 Pro and it seems like in some games FSAA works fine.. like in
UT2004 I can crank it up to 1024 with 6xFSAA and it runs great.. but on some
older games... like Beyond Good and Evil... I can't get FSAA to kick in. Is
this in the game itself.. or does it have to do with refresh rates or
what... FSAA in newer games like Halflife2, Starwars Galaxies and UT2004
runs great though. I have all newest versions of ATI's drivers as well as DX
9.0c.. WinXP SP2. Please shed some light on this.. I know in Medal of
Honor: PA, the devs forced FSAA off. So, that explains that one. I also
downloaded the PC demo of Halo and I had the same problem - no FSAA.
-TIA
Specs:
Athlon 64 FX-53
X800 Pro
1GB RAM
WinXP Home SP2
UT2004 I can crank it up to 1024 with 6xFSAA and it runs great.. but on some
older games... like Beyond Good and Evil... I can't get FSAA to kick in. Is
this in the game itself.. or does it have to do with refresh rates or
what... FSAA in newer games like Halflife2, Starwars Galaxies and UT2004
runs great though. I have all newest versions of ATI's drivers as well as DX
9.0c.. WinXP SP2. Please shed some light on this.. I know in Medal of
Honor: PA, the devs forced FSAA off. So, that explains that one. I also
downloaded the PC demo of Halo and I had the same problem - no FSAA.
-TIA
Specs:
Athlon 64 FX-53
X800 Pro
1GB RAM
WinXP Home SP2