A
Abubakar
Hi,
we are finding out ways in which we could develop libraries that could be
written in c++ in a way that we can use them in windows, linux, and mac os.
We want to write portable code, so that it could be build on mac os, linux,
and windows. The code would involve lots of multi-threading and
network/socket programming. Since I have read that vc++ 2k5 supports a lot
of standard c++ stuff, can it help me to acheive what I want or I will have
to use something like gnu c++ compiler like gcc I guess. We wanna start with
writing application on windows os, and than when its completed, port the
code to run on linux and than on mac os. Need a lot of guidance. Also please
mention any books of c++ that would allow us to do socket and
multi-threading programming for multiple platforms. Thanks.
Abubakar.
we are finding out ways in which we could develop libraries that could be
written in c++ in a way that we can use them in windows, linux, and mac os.
We want to write portable code, so that it could be build on mac os, linux,
and windows. The code would involve lots of multi-threading and
network/socket programming. Since I have read that vc++ 2k5 supports a lot
of standard c++ stuff, can it help me to acheive what I want or I will have
to use something like gnu c++ compiler like gcc I guess. We wanna start with
writing application on windows os, and than when its completed, port the
code to run on linux and than on mac os. Need a lot of guidance. Also please
mention any books of c++ that would allow us to do socket and
multi-threading programming for multiple platforms. Thanks.
Abubakar.