V
Viv P
Hi,
I have a Canvas contained within another Canvas. I'm using an adorner with
Thumbs to resize the inner canvas. In the relevant Thumbs DragDelta() I have
the usual:
adornedElement.Width = adornedElement.Width + args.HorizontalChange;
and all works as expected.
Now I want to Zoom the containing Canvas. If I use a ScaleTransform as the
RenderTransform again all is fine. But if I apply this to the LayoutTransform
instead (which is my preference) then the DeltaEventArgs.HorizontalChange
returns weird values.
As a rough example assume I am (fairly steadily) increasing the width of the
inner canvas then tracing the successive HorizontalChange values shows
something like: -8,10,-7,16,-15,19,-19,27,-28,35,-38,46,-50 etc. (These are
obviously actually double values - I've just rounded them here for
readability).
So the absolute values are continually increasing and are alternatively
negative/positive.
What causes this behaviour? What can prevent it?
Thx,
Viv
I have a Canvas contained within another Canvas. I'm using an adorner with
Thumbs to resize the inner canvas. In the relevant Thumbs DragDelta() I have
the usual:
adornedElement.Width = adornedElement.Width + args.HorizontalChange;
and all works as expected.
Now I want to Zoom the containing Canvas. If I use a ScaleTransform as the
RenderTransform again all is fine. But if I apply this to the LayoutTransform
instead (which is my preference) then the DeltaEventArgs.HorizontalChange
returns weird values.
As a rough example assume I am (fairly steadily) increasing the width of the
inner canvas then tracing the successive HorizontalChange values shows
something like: -8,10,-7,16,-15,19,-19,27,-28,35,-38,46,-50 etc. (These are
obviously actually double values - I've just rounded them here for
readability).
So the absolute values are continually increasing and are alternatively
negative/positive.
What causes this behaviour? What can prevent it?
Thx,
Viv