G
Guest
I think of using c++ instead of c# was about speed, but some tells me that
it's not much difference. So, is that only to access the mfc or are others
things that I can do with c++ .net that c# dows not. I think of using directx
for games in c# will be slow, but now every game is made on managed directx
(right?)...
thx...
it's not much difference. So, is that only to access the mfc or are others
things that I can do with c++ .net that c# dows not. I think of using directx
for games in c# will be slow, but now every game is made on managed directx
(right?)...
thx...