S
senglory
using System;
using System.ComponentModel ;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Reflection;
namespace Retriever
{
class Program
{
static void Main(string[] args)
{
BackgroundWorker bw = new BackgroundWorker();
bw.WorkerSupportsCancellation = true;
bw.DoWork += new DoWorkEventHandler(bw_DoWork);
bw.RunWorkerCompleted += new
RunWorkerCompletedEventHandler(bw_RunWorkerCompleted);
bw.RunWorkerAsync();
Console.WriteLine("Press ENTER to exit...");
Console.ReadLine();
bw.CancelAsync();
Thread.Sleep(5000);
}
static void bw_RunWorkerCompleted(object sender,
RunWorkerCompletedEventArgs e)
{
if (e.Cancelled )
cls.Suspend ();
}
static void bw_DoWork(object sender, DoWorkEventArgs e)
{
for (int i = 0; i < 10000; i++){ Thread.Sleep(1000); Console.WriteLine(i);
if (e.Cancel){e.Result = "done"; return ;}} }
}
}
If to hit Enter after running, the bw_RunWorkerCompleted() will be never
invoked. Why?
using System.ComponentModel ;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Reflection;
namespace Retriever
{
class Program
{
static void Main(string[] args)
{
BackgroundWorker bw = new BackgroundWorker();
bw.WorkerSupportsCancellation = true;
bw.DoWork += new DoWorkEventHandler(bw_DoWork);
bw.RunWorkerCompleted += new
RunWorkerCompletedEventHandler(bw_RunWorkerCompleted);
bw.RunWorkerAsync();
Console.WriteLine("Press ENTER to exit...");
Console.ReadLine();
bw.CancelAsync();
Thread.Sleep(5000);
}
static void bw_RunWorkerCompleted(object sender,
RunWorkerCompletedEventArgs e)
{
if (e.Cancelled )
cls.Suspend ();
}
static void bw_DoWork(object sender, DoWorkEventArgs e)
{
for (int i = 0; i < 10000; i++){ Thread.Sleep(1000); Console.WriteLine(i);
if (e.Cancel){e.Result = "done"; return ;}} }
}
}
If to hit Enter after running, the bw_RunWorkerCompleted() will be never
invoked. Why?