M
Magnulus
Being as NVidia supports this natively (shutter glasses and anaglyph
red-green glasses)?
ATI says this isn't a priority, so they don't support it. But I think
this is mostly because 3D has gotten so little exposure, it could
potentially be very popular. Also, display that can show 3D images without
glasses are now workable, though not inexpensive.
I have been fooling around with a pair of red-blue glasses and an old rig
with a Geforce 4 MX. It works fairly well for Serious Sam, Quake III, etc.
The color is slightly washed out, but if you work up to a higher 3D setting
and configure the filters to match the glasses you are using, alot of color
can still be seen. The computer is so anemic, though, it cannot play newer
games. I use an LCD monitor, and the shutter glasses I tried were somewhat
flickery, even at the highest monitor refresh settings (sort of a "ghosting"
pattern rolling up the screen, and some blurring- CRT apparently works
better for shutters, at least until the response time on LCD's comes up).
I'm interested in 3D glasses because I have strabismus and my optometrist
told me that using 3D glasses with games would strengthen the eye muscles
necessary to see stereoscopicly, without having to spend alot of money on
"vision training". Another option would be to use a red and green or
red-blue filters on the screen coupled with the same color glasses, but I
have had alot less luck finding plastic screens to stick onto a monitor,
without causing the image to look very blurry (I tried some colored
cellophane, but it didn't work well).
red-green glasses)?
ATI says this isn't a priority, so they don't support it. But I think
this is mostly because 3D has gotten so little exposure, it could
potentially be very popular. Also, display that can show 3D images without
glasses are now workable, though not inexpensive.
I have been fooling around with a pair of red-blue glasses and an old rig
with a Geforce 4 MX. It works fairly well for Serious Sam, Quake III, etc.
The color is slightly washed out, but if you work up to a higher 3D setting
and configure the filters to match the glasses you are using, alot of color
can still be seen. The computer is so anemic, though, it cannot play newer
games. I use an LCD monitor, and the shutter glasses I tried were somewhat
flickery, even at the highest monitor refresh settings (sort of a "ghosting"
pattern rolling up the screen, and some blurring- CRT apparently works
better for shutters, at least until the response time on LCD's comes up).
I'm interested in 3D glasses because I have strabismus and my optometrist
told me that using 3D glasses with games would strengthen the eye muscles
necessary to see stereoscopicly, without having to spend alot of money on
"vision training". Another option would be to use a red and green or
red-blue filters on the screen coupled with the same color glasses, but I
have had alot less luck finding plastic screens to stick onto a monitor,
without causing the image to look very blurry (I tried some colored
cellophane, but it didn't work well).