T
Tony Johansson
Hello!
I just wonder each animal have a foodList<FoodItem> that I pass from the GUI
class that contains the food that the animal like.
At the moment I have stored that in the Animal class it might be better to
store that in the actual animal type class like Cat, Dog and so on.
What will the difference be if I compare having the foodlist in the Animal
class to having the foodlist in the concrete animal type class(Cat,Dog) ?
//Tony
I just wonder each animal have a foodList<FoodItem> that I pass from the GUI
class that contains the food that the animal like.
At the moment I have stored that in the Animal class it might be better to
store that in the actual animal type class like Cat, Dog and so on.
What will the difference be if I compare having the foodlist in the Animal
class to having the foodlist in the concrete animal type class(Cat,Dog) ?
//Tony