What happens when using VGA device?!

  • Thread starter Thread starter flik
  • Start date Start date
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flik

Hello,

I developed an application for a qvga device (240x320).
Therefore I used Formfactor = "Windows Mobile 5.0 Pocket PC".

Now it should possible run on a vga device (480x640).
Can I use the same application to run on a qvga device AND on a vga
device without any changes?!

Or do I have to change the FormFactor to "Windows Mobile 5.0 Pocket PC
VGA". And when I do it, what happens when running the app on a qvga device?!

I used several images (230x160 i.e.). What happens when changing
FormFactor to "Windows Mobile 5.0 Pocket PC VGA"? Are they shown as
230x160 as well?! Or do I have to take note of s.th.?!
Do I have to use other pictures and double their size, or don't I?

Is there any how-to for this task?!!

thx

Flik
 
If your UI uses the Anchor property to lock the control alignment to the
screen edges, then your application should scale quite well between QVGA and
VGA screens. Also, check that the AutoScaleMode is set to Dpi.
 
Thanks for this information - AutoscaleMode is set to DPI.

When switching the FormFactor to Pocket PC VGA then most of the controls
are resized correctly. But I noticed that this doesn't seem to work with
tabcontrols and other group controls (panels,...).

Is there any known problem with controls within tabcontrols and so on??

I don't have any vga-device so I cannot proof if this is the same like
on a real device ...


thanks

Flik
 
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