What happened to AMD's Core 4 desktop cpu's?

  • Thread starter Thread starter John Bob
  • Start date Start date
Thank you Wes and None. I appreciate the update. I am going to build a new
system, but was waiting until AMD came out with their quad-core cpu. I
don't need a server quality system, but I want a top notch gaming system. I
am thinking of a Crossfire/quad-core + 4(512GB) Raid 0 with 8GB or DDRAM2 or
even DDRAM3 if I can wait, LOL.
 
Thank you Wes and None. I appreciate the update. I am going to build a new
system, but was waiting until AMD came out with their quad-core cpu. I
don't need a server quality system, but I want a top notch gaming system. I
am thinking of a Crossfire/quad-core + 4(512GB) Raid 0 with 8GB or DDRAM2 or
even DDRAM3 if I can wait, LOL.

Something to keep in mind, few games can make use of two
cores, much less four, and I doubt this will change in the
next six months. And you have to use a 64 bit OS to take
advantage of more than 3 gigs of ram, which brings driver
problems into the mix.

Bill
 
Bill> Something to keep in mind, few games can make use of two
Bill> cores, much less four, and I doubt this will change in the
Bill> next six months. And you have to use a 64 bit OS to take
Bill> advantage of more than 3 gigs of ram, which brings driver
Bill> problems into the mix.

I'm an old fart and don't game and don't own any games. But I can't
help but notice that gamers are always pushing the limits of their
hardware. So here's my question: Why aren't some PC games made to run
without the overhead of Windows? Why don't they have a minimal OS
they can boot from and avoid the bloat of Windows?
 
Bill> Something to keep in mind, few games can make use of two
Bill> cores, much less four, and I doubt this will change in the
Bill> next six months. And you have to use a 64 bit OS to take
Bill> advantage of more than 3 gigs of ram, which brings driver
Bill> problems into the mix.

I'm an old fart and don't game and don't own any games. But I can't
help but notice that gamers are always pushing the limits of their
hardware. So here's my question: Why aren't some PC games made to run
without the overhead of Windows? Why don't they have a minimal OS
they can boot from and avoid the bloat of Windows?


Probably becuase it's easier to just program a game to run under MS
DirectX drivers, and game developers can't just give away watered-down
versions of MS Windows, it would take too much effort and money.

Personally I wouldn't buy a game if I had to reboot my PC just to play
it and couldn't run the dozen or so other Windows programs I run in the
background 24/7.
 
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