S
Searcher7
Does anyone have video card recommendations for a project involving
rendering in a large video stream of a landscape that when run full
screen at a normal frame rate will be large enough to cover three
monitors?
The real-time rendering will mostly involve changes in
shadow/lighting.(ie: Moving clouds over a landscape). Since these
changes will be either minimal or take place progressively(slowly) in
the scene I'm editing, what may be more important is that the card
should to be able to handle a video stream that is large enough to
display across at least three monitors while I'm editing. So I guess
this is mostly about bandwidth to work with.
Also, can anyone elaborate on the importance the onboard memory is and
the display buffer as they may relate to a project like this?
And since this will be a real life scene that is recorded before hand,
would a 128 bit card suffice?
Thanks a lot.
Darren Harris
Staten Island, New York.
rendering in a large video stream of a landscape that when run full
screen at a normal frame rate will be large enough to cover three
monitors?
The real-time rendering will mostly involve changes in
shadow/lighting.(ie: Moving clouds over a landscape). Since these
changes will be either minimal or take place progressively(slowly) in
the scene I'm editing, what may be more important is that the card
should to be able to handle a video stream that is large enough to
display across at least three monitors while I'm editing. So I guess
this is mostly about bandwidth to work with.
Also, can anyone elaborate on the importance the onboard memory is and
the display buffer as they may relate to a project like this?
And since this will be a real life scene that is recorded before hand,
would a 128 bit card suffice?
Thanks a lot.
Darren Harris
Staten Island, New York.