Abarbarian
Acruncher
- Joined
- Sep 30, 2005
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- 11,023
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http://www.phoronix.com/scan.php?page=news_item&px=MTE1MjI
Suck it up Microsop
We're already known that Valve Software intends to speak at SIGGRAPH LA 2012 about how they optimized their Linux OpenGL game client -- taking it from just a few frames per second to over 300 FPS. Now on Valve's official Linux blog is a new post this evening about Faster Zombies!.
Using a NVIDIA GeForce GTX 680 graphics card with an Intel Core i7 3930K processor, Windows 7 SP1 was running Left 4 Dead 2 with the Direct3D renderer at 270 FPS while under Linux with OpenGL they are now at 315 FPS! Using the OpenGL renderer on Windows isn't also quite as good with its average frame-rate at around 303 FPS.