F
Fabry
Dear all,
I do not know if this is the right group for my questions but I would
guess.
I have some DLL written in ANSI C++ for a cross platform use. For each
DLL I have a Plugin class that extend an interface tha allow me to
load the internal functionality of the DLL. Now I would like to use my
DLLs in a C# application.
The big problem is that my C++ routines have different data structure
as argument. The data structures are complex and use char, int,
double, char* and so on...
How can I wrap my plugins for the use of the data structures? There is
any trick for my purposes?
Thank you in advance for the help.
Best Regards,
Fabrizio
I do not know if this is the right group for my questions but I would
guess.
I have some DLL written in ANSI C++ for a cross platform use. For each
DLL I have a Plugin class that extend an interface tha allow me to
load the internal functionality of the DLL. Now I would like to use my
DLLs in a C# application.
The big problem is that my C++ routines have different data structure
as argument. The data structures are complex and use char, int,
double, char* and so on...
How can I wrap my plugins for the use of the data structures? There is
any trick for my purposes?
Thank you in advance for the help.
Best Regards,
Fabrizio