A
Arsalan Ahmad
Hi,
I have written two applications:
1. Client written in MFC and VC++ 6.0
2. Server written in C#
These two applications communicate each other via socket. The problem is if
I close the client application (during which I also call CSocket::Close())
method as well. But my server is unable to detect whether the client is
closed now or not? Any hint how to implement this. I don't want to use any
PING PONG technique here.
Thanks,
Arsalan Ahmad
I have written two applications:
1. Client written in MFC and VC++ 6.0
2. Server written in C#
These two applications communicate each other via socket. The problem is if
I close the client application (during which I also call CSocket::Close())
method as well. But my server is unable to detect whether the client is
closed now or not? Any hint how to implement this. I don't want to use any
PING PONG technique here.
Thanks,
Arsalan Ahmad