B
Bálint Kiss
Hi all,
I'm playing NASCAR 2003.
There's an UDP tunnel which forwards my local port through a linux server to
the game
server.
But I still have something...
The communication in direct connection to the server is sg like this:
source (hostort) destination (hostort) messeage
mycomp:32768 nascarserver:32766 "Hello, I'm a papy MP client"
mycomp:32768 nascarserver:32766 "Hello, I'm a papy MP client"
// mycomp starts to send out this messages one after one till the 1st answer
nascarserver:32766 mycomp:32768 "32768:Hello, I'm a papy MP server"
// he tell to mycomp, he should use the 32768 port, it's the first free
slot
mycomp:32768 nascarserver:32768 "Hello, I'm a papy MP client"
// mycomp signs in
After this stream they start to exchange the settings of the server.
If I forward my local ports I connect to 127.0.0.1 and Zebedee forwards it
to the game server. It appears if 127.0.0.1 was the server.
mycomp:32768 127.0.0.1:32766 "Hello, I'm a papy MP client"
mycomp:32768 127.0.0.1:32766 "Hello, I'm a papy MP client"
mycomp:32768 127.0.0.1:32766 "Hello, I'm a papy MP client"
mycomp:32768 127.0.0.1:32766 "Hello, I'm a papy MP client"
127.0.0.1:32766 mycomp:32768 "32768:Hello, I'm a papy MP server"
//
the 1st answer only comes after some 3-5 outgoing message which is already
too late
mycomp:32768 127.0.0.1:32766 "Hello, I'm a papy MP client"
mycomp:32768 127.0.0.1:32766 "Hello, I'm a papy MP client"
mycomp:32768 127.0.0.1:32766 "Hello, I'm a papy MP client"
127.0.0.1:32766 mycomp:32768 "32768:Hello, I'm a papy MP server"
// the 1st answer only comes after some 3-5 outgoing message which is
already
too late
There's no other communication and after some 5-6 secs Nascar tells me, that
the connection is timed out.
Is there any way to tweak the WindowsXP UDP's settings to enlarge the
timeout period?`
Any answer are welcome,
regards,
Bálint
I'm playing NASCAR 2003.
There's an UDP tunnel which forwards my local port through a linux server to
the game
server.
But I still have something...
The communication in direct connection to the server is sg like this:
source (hostort) destination (hostort) messeage
mycomp:32768 nascarserver:32766 "Hello, I'm a papy MP client"
mycomp:32768 nascarserver:32766 "Hello, I'm a papy MP client"
// mycomp starts to send out this messages one after one till the 1st answer
nascarserver:32766 mycomp:32768 "32768:Hello, I'm a papy MP server"
// he tell to mycomp, he should use the 32768 port, it's the first free
slot
mycomp:32768 nascarserver:32768 "Hello, I'm a papy MP client"
// mycomp signs in
After this stream they start to exchange the settings of the server.
If I forward my local ports I connect to 127.0.0.1 and Zebedee forwards it
to the game server. It appears if 127.0.0.1 was the server.
mycomp:32768 127.0.0.1:32766 "Hello, I'm a papy MP client"
mycomp:32768 127.0.0.1:32766 "Hello, I'm a papy MP client"
mycomp:32768 127.0.0.1:32766 "Hello, I'm a papy MP client"
mycomp:32768 127.0.0.1:32766 "Hello, I'm a papy MP client"
127.0.0.1:32766 mycomp:32768 "32768:Hello, I'm a papy MP server"
//
the 1st answer only comes after some 3-5 outgoing message which is already
too late
mycomp:32768 127.0.0.1:32766 "Hello, I'm a papy MP client"
mycomp:32768 127.0.0.1:32766 "Hello, I'm a papy MP client"
mycomp:32768 127.0.0.1:32766 "Hello, I'm a papy MP client"
127.0.0.1:32766 mycomp:32768 "32768:Hello, I'm a papy MP server"
// the 1st answer only comes after some 3-5 outgoing message which is
already
too late
There's no other communication and after some 5-6 secs Nascar tells me, that
the connection is timed out.
Is there any way to tweak the WindowsXP UDP's settings to enlarge the
timeout period?`
Any answer are welcome,
regards,
Bálint