D
Daniel
Hi,
I'm tired of seeing all these asynchronous HttpWebRequest
implementations that still tend to use a seperate thread or they just
block.
Two questions about the example below:
1) I wrapped the example below to a HttpGet class and fired Get (same
as Main() below). It would still just block, until the response would
be received. Commenting out the lines
//allDone.WaitOne();
//myRequestState.response.Close();
made it work asynchronously, without blocking and without throwing an
exception! hooray! But what am I giving away here? Is it ok to do that?
2) How do I implement an cancel method that aborts the request?
HttpWebRequest.Abort() method does just that, but I don't see how the
cancel method can get access to the RequestState, as it is passed
around in async object manner?
Found at MSDN under the HttpWebRequest.BeginGetResponse():
//////////////////////////////////////////////////////////
using System;
using System.Net;
using System.IO;
using System.Text;
using System.Threading;
public class RequestState
{
// This class stores the State of the request.
const int BUFFER_SIZE = 1024;
public StringBuilder requestData;
public byte[] BufferRead;
public HttpWebRequest request;
public HttpWebResponse response;
public Stream streamResponse;
public RequestState()
{
BufferRead = new byte[BUFFER_SIZE];
requestData = new StringBuilder("");
request = null;
streamResponse = null;
}
}
class HttpWebRequest_BeginGetResponse
{
public static ManualResetEvent allDone= new ManualResetEvent(false);
const int BUFFER_SIZE = 1024;
const int DefaultTimeout = 2 * 60 * 1000; // 2 minutes timeout
// Abort the request if the timer fires.
private static void TimeoutCallback(object state, bool timedOut) {
if (timedOut) {
HttpWebRequest request = state as HttpWebRequest;
if (request != null) {
request.Abort();
}
}
}
static void Main()
{
try
{
// Create a HttpWebrequest object to the desired URL.
HttpWebRequest myHttpWebRequest=
(HttpWebRequest)WebRequest.Create("http://www.contoso.com");
/**
* If you are behind a firewall and you do not have your browser
proxy setup
* you need to use the following proxy creation code.
// Create a proxy object.
WebProxy myProxy = new WebProxy();
// Associate a new Uri object to the _wProxy object, using the
proxy address
// selected by the user.
myProxy.Address = new Uri("http://myproxy");
// Finally, initialize the Web request object proxy property with
the _wProxy
// object.
myHttpWebRequest.Proxy=myProxy;
***/
// Create an instance of the RequestState and assign the previous
myHttpWebRequest
// object to it's request field.
RequestState myRequestState = new RequestState();
myRequestState.request = myHttpWebRequest;
// Start the asynchronous request.
IAsyncResult result=
(IAsyncResult) myHttpWebRequest.BeginGetResponse(new
AsyncCallback(RespCallback),myRequestState);
// this line impliments the timeout, if there is a timeout, the
callback fires and the request becomes aborted
ThreadPool.RegisterWaitForSingleObject (result.AsyncWaitHandle,
new WaitOrTimerCallback(TimeoutCallback), myHttpWebRequest,
DefaultTimeout, true);
// The response came in the allowed time. The work processing
will happen in the
// callback function.
allDone.WaitOne();
// Release the HttpWebResponse resource.
myRequestState.response.Close();
}
catch(WebException e)
{
Console.WriteLine("\nMain Exception raised!");
Console.WriteLine("\nMessage:{0}",e.Message);
Console.WriteLine("\nStatus:{0}",e.Status);
Console.WriteLine("Press any key to continue..........");
}
catch(Exception e)
{
Console.WriteLine("\nMain Exception raised!");
Console.WriteLine("Source :{0} " , e.Source);
Console.WriteLine("Message :{0} " , e.Message);
Console.WriteLine("Press any key to continue..........");
Console.Read();
}
}
private static void RespCallback(IAsyncResult asynchronousResult)
{
try
{
// State of request is asynchronous.
RequestState myRequestState=(RequestState)
asynchronousResult.AsyncState;
HttpWebRequest myHttpWebRequest=myRequestState.request;
myRequestState.response = (HttpWebResponse)
myHttpWebRequest.EndGetResponse(asynchronousResult);
// Read the response into a Stream object.
Stream responseStream =
myRequestState.response.GetResponseStream();
myRequestState.streamResponse=responseStream;
// Begin the Reading of the contents of the HTML page and print
it to the console.
IAsyncResult asynchronousInputRead =
responseStream.BeginRead(myRequestState.BufferRead, 0, BUFFER_SIZE, new
AsyncCallback(ReadCallBack), myRequestState);
return;
}
catch(WebException e)
{
Console.WriteLine("\nRespCallback Exception raised!");
Console.WriteLine("\nMessage:{0}",e.Message);
Console.WriteLine("\nStatus:{0}",e.Status);
}
allDone.Set();
}
private static void ReadCallBack(IAsyncResult asyncResult)
{
try
{
RequestState myRequestState = (RequestState)asyncResult.AsyncState;
Stream responseStream = myRequestState.streamResponse;
int read = responseStream.EndRead( asyncResult );
// Read the HTML page and then print it to the console.
if (read > 0)
{
myRequestState.requestData.Append(Encoding.ASCII.GetString(myRequestState.BufferRead,
0, read));
IAsyncResult asynchronousResult = responseStream.BeginRead(
myRequestState.BufferRead, 0, BUFFER_SIZE, new
AsyncCallback(ReadCallBack), myRequestState);
return;
}
else
{
Console.WriteLine("\nThe contents of the Html page are : ");
if(myRequestState.requestData.Length>1)
{
string stringContent;
stringContent = myRequestState.requestData.ToString();
Console.WriteLine(stringContent);
}
Console.WriteLine("Press any key to continue..........");
Console.ReadLine();
responseStream.Close();
}
}
catch(WebException e)
{
Console.WriteLine("\nReadCallBack Exception raised!");
Console.WriteLine("\nMessage:{0}",e.Message);
Console.WriteLine("\nStatus:{0}",e.Status);
}
allDone.Set();
}
//////////////////////////////////////////////////////////
Thx and best regards,
Daniel
I'm tired of seeing all these asynchronous HttpWebRequest
implementations that still tend to use a seperate thread or they just
block.
Two questions about the example below:
1) I wrapped the example below to a HttpGet class and fired Get (same
as Main() below). It would still just block, until the response would
be received. Commenting out the lines
//allDone.WaitOne();
//myRequestState.response.Close();
made it work asynchronously, without blocking and without throwing an
exception! hooray! But what am I giving away here? Is it ok to do that?
2) How do I implement an cancel method that aborts the request?
HttpWebRequest.Abort() method does just that, but I don't see how the
cancel method can get access to the RequestState, as it is passed
around in async object manner?
Found at MSDN under the HttpWebRequest.BeginGetResponse():
//////////////////////////////////////////////////////////
using System;
using System.Net;
using System.IO;
using System.Text;
using System.Threading;
public class RequestState
{
// This class stores the State of the request.
const int BUFFER_SIZE = 1024;
public StringBuilder requestData;
public byte[] BufferRead;
public HttpWebRequest request;
public HttpWebResponse response;
public Stream streamResponse;
public RequestState()
{
BufferRead = new byte[BUFFER_SIZE];
requestData = new StringBuilder("");
request = null;
streamResponse = null;
}
}
class HttpWebRequest_BeginGetResponse
{
public static ManualResetEvent allDone= new ManualResetEvent(false);
const int BUFFER_SIZE = 1024;
const int DefaultTimeout = 2 * 60 * 1000; // 2 minutes timeout
// Abort the request if the timer fires.
private static void TimeoutCallback(object state, bool timedOut) {
if (timedOut) {
HttpWebRequest request = state as HttpWebRequest;
if (request != null) {
request.Abort();
}
}
}
static void Main()
{
try
{
// Create a HttpWebrequest object to the desired URL.
HttpWebRequest myHttpWebRequest=
(HttpWebRequest)WebRequest.Create("http://www.contoso.com");
/**
* If you are behind a firewall and you do not have your browser
proxy setup
* you need to use the following proxy creation code.
// Create a proxy object.
WebProxy myProxy = new WebProxy();
// Associate a new Uri object to the _wProxy object, using the
proxy address
// selected by the user.
myProxy.Address = new Uri("http://myproxy");
// Finally, initialize the Web request object proxy property with
the _wProxy
// object.
myHttpWebRequest.Proxy=myProxy;
***/
// Create an instance of the RequestState and assign the previous
myHttpWebRequest
// object to it's request field.
RequestState myRequestState = new RequestState();
myRequestState.request = myHttpWebRequest;
// Start the asynchronous request.
IAsyncResult result=
(IAsyncResult) myHttpWebRequest.BeginGetResponse(new
AsyncCallback(RespCallback),myRequestState);
// this line impliments the timeout, if there is a timeout, the
callback fires and the request becomes aborted
ThreadPool.RegisterWaitForSingleObject (result.AsyncWaitHandle,
new WaitOrTimerCallback(TimeoutCallback), myHttpWebRequest,
DefaultTimeout, true);
// The response came in the allowed time. The work processing
will happen in the
// callback function.
allDone.WaitOne();
// Release the HttpWebResponse resource.
myRequestState.response.Close();
}
catch(WebException e)
{
Console.WriteLine("\nMain Exception raised!");
Console.WriteLine("\nMessage:{0}",e.Message);
Console.WriteLine("\nStatus:{0}",e.Status);
Console.WriteLine("Press any key to continue..........");
}
catch(Exception e)
{
Console.WriteLine("\nMain Exception raised!");
Console.WriteLine("Source :{0} " , e.Source);
Console.WriteLine("Message :{0} " , e.Message);
Console.WriteLine("Press any key to continue..........");
Console.Read();
}
}
private static void RespCallback(IAsyncResult asynchronousResult)
{
try
{
// State of request is asynchronous.
RequestState myRequestState=(RequestState)
asynchronousResult.AsyncState;
HttpWebRequest myHttpWebRequest=myRequestState.request;
myRequestState.response = (HttpWebResponse)
myHttpWebRequest.EndGetResponse(asynchronousResult);
// Read the response into a Stream object.
Stream responseStream =
myRequestState.response.GetResponseStream();
myRequestState.streamResponse=responseStream;
// Begin the Reading of the contents of the HTML page and print
it to the console.
IAsyncResult asynchronousInputRead =
responseStream.BeginRead(myRequestState.BufferRead, 0, BUFFER_SIZE, new
AsyncCallback(ReadCallBack), myRequestState);
return;
}
catch(WebException e)
{
Console.WriteLine("\nRespCallback Exception raised!");
Console.WriteLine("\nMessage:{0}",e.Message);
Console.WriteLine("\nStatus:{0}",e.Status);
}
allDone.Set();
}
private static void ReadCallBack(IAsyncResult asyncResult)
{
try
{
RequestState myRequestState = (RequestState)asyncResult.AsyncState;
Stream responseStream = myRequestState.streamResponse;
int read = responseStream.EndRead( asyncResult );
// Read the HTML page and then print it to the console.
if (read > 0)
{
myRequestState.requestData.Append(Encoding.ASCII.GetString(myRequestState.BufferRead,
0, read));
IAsyncResult asynchronousResult = responseStream.BeginRead(
myRequestState.BufferRead, 0, BUFFER_SIZE, new
AsyncCallback(ReadCallBack), myRequestState);
return;
}
else
{
Console.WriteLine("\nThe contents of the Html page are : ");
if(myRequestState.requestData.Length>1)
{
string stringContent;
stringContent = myRequestState.requestData.ToString();
Console.WriteLine(stringContent);
}
Console.WriteLine("Press any key to continue..........");
Console.ReadLine();
responseStream.Close();
}
}
catch(WebException e)
{
Console.WriteLine("\nReadCallBack Exception raised!");
Console.WriteLine("\nMessage:{0}",e.Message);
Console.WriteLine("\nStatus:{0}",e.Status);
}
allDone.Set();
}
//////////////////////////////////////////////////////////
Thx and best regards,
Daniel