P
Peter Morris [Droopy eyes software]
Hi all
I have an app that is performing some very complicated operations at a
certain point. Sometimes this takes 45 seconds, sometimes (on the same
data) it takes 5 minutes. I'd like to try to track down the cause of this
problem but stepping through the code doesn't help much because
1) It is recursive so too hard to mentally work out what is happening
2) It doesn't give me an idea of time
I wanted to use Trace.WriteLine to try to help me to work it out where the
delays are but sadly this doesn't exist in CF2. Is there an alternative I
can use to display trace messages?
Thanks
Pete
I have an app that is performing some very complicated operations at a
certain point. Sometimes this takes 45 seconds, sometimes (on the same
data) it takes 5 minutes. I'd like to try to track down the cause of this
problem but stepping through the code doesn't help much because
1) It is recursive so too hard to mentally work out what is happening
2) It doesn't give me an idea of time
I wanted to use Trace.WriteLine to try to help me to work it out where the
delays are but sadly this doesn't exist in CF2. Is there an alternative I
can use to display trace messages?
Thanks
Pete