P
Patrick Dugan
I am experimenting with some graphics using vb.net/compact framework. I
have a Timer which is supposed to fire every 100 milliseconds to update a
graphic. When the application runs (in either the runtime as a emulator or
on the actual PDA) the graphics only update once per second. Is there some
limitation to the timer? The timer shows the interval as being 100 yet the
graphics do not update that fast. They do update exactly once each second.
There is little actually going on for this animation (drawing a couple of
lines) Is there some way to get the event to fire more rapidly?
have a Timer which is supposed to fire every 100 milliseconds to update a
graphic. When the application runs (in either the runtime as a emulator or
on the actual PDA) the graphics only update once per second. Is there some
limitation to the timer? The timer shows the interval as being 100 yet the
graphics do not update that fast. They do update exactly once each second.
There is little actually going on for this animation (drawing a couple of
lines) Is there some way to get the event to fire more rapidly?