P
parallax-scroll said:
One little thingy was interesting...
A "new" way of rendering...
Something called "reyes rendering model".
From the looks of it sounds like voxel rendering to me...
I couldn't make sense of it though just based on this powerpoint
presentation...
It mentions about "boxing" pixels.
How about "objects" be turned into "boxed pixels" ?
I could try and google it... but maybe you can give short description here ?
If not then that's fine too...
Bye,
Skybuck.
From that document:
"Unreal Engine 3 is used by 100's of games"
My thoughts on that:
"And they all suck".
(Because the engine sux.)
I could stop reading right there...
well, I like FPS games, so I don't agree with that.
I like fps games as well, but not he fps games made with unreal engine 3
those suck because of lags.
And don't get me started about gears of war and that sort of third person
shit... that's even worse !
(Blooming bleh.)
nah, I don't want to hear a rant against 3rd person games.
But e.g. I liked Bioshock (U3 engine game) -- even when I first played
Hmm I don't consider running around as a scared little girly as fun.
Sorry
On Thu, 13 Aug 2009 19:45:52 +0200, "Skybuck Flying"
....
You like pretending to be Rambo, eh? That's cool.
Skybuck Flying said:Yeah pretty much
Bye,
Skybuck
Actually the way I play shooters Rambo would look like a pussy !
Bye,
Skybuck =D
Do Wii games enhance that experience over keyboard/mouse?