C
Cocotteseb
Hello,
I would like to display the tap and hold animation (dots circle) when
a hardware button is pressed. I'm not really sure about the key event
I should use: KeyPress, KeyUp or KeyDown.
After many search on the Internet, I do now find something that helps
me. (I've maybe not check the right places too)
What I find concerns only the MouseDown event in which we P/Invoke
SHRecognizeGesture to determine if it is " a tap and hold" in order to
show the context menu.
In other words when the user presses an hardware button, the dots
begin to appear one by one and then the context menu is shown. I hope
it is quite clear.
Thank you for your help in advance!
Cocotteseb
I would like to display the tap and hold animation (dots circle) when
a hardware button is pressed. I'm not really sure about the key event
I should use: KeyPress, KeyUp or KeyDown.
After many search on the Internet, I do now find something that helps
me. (I've maybe not check the right places too)
What I find concerns only the MouseDown event in which we P/Invoke
SHRecognizeGesture to determine if it is " a tap and hold" in order to
show the context menu.
In other words when the user presses an hardware button, the dots
begin to appear one by one and then the context menu is shown. I hope
it is quite clear.
Thank you for your help in advance!
Cocotteseb