G
Guest
You get warnings when compiling a project that is using the AssemblyKeyFile
attribute. It recommends changing this to use the compiler option.
I read about this and the reasons sound good, HOWEVER signing using project
settings require that the snk file exists in the project directory. In fact,
if it doesn't and you browse to the file through the UI it copies it to the
local directory and adds it to your project.
Is there a reason this won't take the key file from a relative path? I do
not want to have to have the key file in every project I create. It would be
better if the key file was in one place and all projects just referred to the
same key file in a common top level directory.
Thanks.
attribute. It recommends changing this to use the compiler option.
I read about this and the reasons sound good, HOWEVER signing using project
settings require that the snk file exists in the project directory. In fact,
if it doesn't and you browse to the file through the UI it copies it to the
local directory and adds it to your project.
Is there a reason this won't take the key file from a relative path? I do
not want to have to have the key file in every project I create. It would be
better if the key file was in one place and all projects just referred to the
same key file in a common top level directory.
Thanks.