C
Chris Theorin
Anyone know how to do this? I tried this:
protected override void Dispose(bool disposing)
{
//base.Dispose (disposing);
if (!disposing)
base.Dispose(false);
}
But when something calls 'Dispose()' on this object of mine, like my objects
Parent Control (NOTE: base.Dispose(bool) is successfully avoided)... for
some reason references to my object start getting
System.ObjectDisposedException exceptions.
protected override void Dispose(bool disposing)
{
//base.Dispose (disposing);
if (!disposing)
base.Dispose(false);
}
But when something calls 'Dispose()' on this object of mine, like my objects
Parent Control (NOTE: base.Dispose(bool) is successfully avoided)... for
some reason references to my object start getting
System.ObjectDisposedException exceptions.