For those who are old enough to know Starcraft 1, the number one real time strategy game of all times, the announcement of the release of Starcraft 2 almost brought tears to their eyes.
Like Doom for first action shooters, Starcraft defined its category with impeccable game-play and carefully balanced features, being the equivalent of Chess for PC gaming, in terms that it is a battle of the intellect, with fast accurate thinking being the primary element of success.
Practically a national sport in South Korea, its one of the very few games to have servers on the internet with so many players, despite the fact that its almost 15 years old. National championships with hundreds of spectators and sponsored "athletes" are not uncommon in South Korea.
Starcraft 2 lives up to its reputation, practically re-inventing graphics and effects to live up to today's standards (and keep the video card manufacturers happy), but keeps all the elements that made its predecessor a success.
Already on approximately its 20th balance revision on Beta testing, it iss guaranteed to give endless hours of fun for those who enjoy this category of gaming which made Blizzard what it is today.
An absolute benchmark in RTS gaming.