"Soundbox" control?

  • Thread starter Thread starter JessCurious
  • Start date Start date
J

JessCurious

Picturebox works great for pictures-- understands common
data types such as jpegs and bmp, displays them nicely.

What's the analogous control for sound? what plays wma
etc, takes its volume settings and whatever else it needs
from the system settings, returns info about the sound
such as as its length, width and height (just kidding
about width and height).

TIA!
 
Hi,

It's Microsoft Media Player control. It's an ActiveX though.
 
You can also use the AudioVideo class that comes in the DirectX 9 SDK.

--

Lynn Harrison
SHAMELESS PLUG - Introduction to 3D Game Engine Design (C# & DX9)
www.forums.Apress.com

Dmitriy Lapshin said:
Hi,

It's Microsoft Media Player control. It's an ActiveX though.

--
Dmitriy Lapshin [C# / .NET MVP]
X-Unity Test Studio
http://x-unity.miik.com.ua/teststudio.aspx
Bring the power of unit testing to VS .NET IDE

JessCurious said:
Picturebox works great for pictures-- understands common
data types such as jpegs and bmp, displays them nicely.

What's the analogous control for sound? what plays wma
etc, takes its volume settings and whatever else it needs
from the system settings, returns info about the sound
such as as its length, width and height (just kidding
about width and height).

TIA!
 
This might be exactly what you are looking for:
http://www.codeproject.com/cs/media/nbass.asp


Lynn Harrison said:
You can also use the AudioVideo class that comes in the DirectX 9 SDK.

--

Lynn Harrison
SHAMELESS PLUG - Introduction to 3D Game Engine Design (C# & DX9)
www.forums.Apress.com

Dmitriy Lapshin said:
Hi,

It's Microsoft Media Player control. It's an ActiveX though.

--
Dmitriy Lapshin [C# / .NET MVP]
X-Unity Test Studio
http://x-unity.miik.com.ua/teststudio.aspx
Bring the power of unit testing to VS .NET IDE

JessCurious said:
Picturebox works great for pictures-- understands common
data types such as jpegs and bmp, displays them nicely.

What's the analogous control for sound? what plays wma
etc, takes its volume settings and whatever else it needs
from the system settings, returns info about the sound
such as as its length, width and height (just kidding
about width and height).

TIA!
 
thanks all, and thank you Mr. Mountain Bikin' Guy!

that makes 3 possibilities so far..

btw if anyone is interested BASS apparently now has its own supported .net
wrapper, http://www.un4seen.com/.



Mountain Bikn' Guy said:
This might be exactly what you are looking for:
http://www.codeproject.com/cs/media/nbass.asp


Lynn Harrison said:
You can also use the AudioVideo class that comes in the DirectX 9 SDK.

--

Lynn Harrison
SHAMELESS PLUG - Introduction to 3D Game Engine Design (C# & DX9)
www.forums.Apress.com

in message news:[email protected]...
Hi,

It's Microsoft Media Player control. It's an ActiveX though.

--
Dmitriy Lapshin [C# / .NET MVP]
X-Unity Test Studio
http://x-unity.miik.com.ua/teststudio.aspx
Bring the power of unit testing to VS .NET IDE

Picturebox works great for pictures-- understands common
data types such as jpegs and bmp, displays them nicely.

What's the analogous control for sound? what plays wma
etc, takes its volume settings and whatever else it needs
from the system settings, returns info about the sound
such as as its length, width and height (just kidding
about width and height).

TIA!
 
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