Simulataneous Sound Effects?

  • Thread starter Thread starter Chris Tacke, eMVP
  • Start date Start date
I've been able to play .wav sounds in my C# program
by calling the native PlaySound method, but how do
I play overlapping or simulataneous sounds?

A new sound effect always seems to cut off the one that is playing.

Thanks,

Drew
 
Yeah, I don't have much clue with that code.

I need a C# example.

Actually what I need is built-in sound support in C#!

Drew
 
The OpenNETCF code is probably 80-90% of the way to what you're after. In
fact I *styarted* that project from code that mixed several sounds and it
"evolved" to what you see today.
 
I've been able to play .wav sounds in my C# program
by calling the native PlaySound method, but how do
I play overlapping or simulataneous sounds?

A new sound effect always seems to cut off the one that is playing.

Thanks,

Drew

Have a look on my site http://www.Intuitex.com for the hekkus sound
library (freeware, open source). That does exactly waht you want, with
vb and c# samples. The only price you ahve to pay is including a small
c++ dll along with your application.

Sean
---------------------------------------
Sean Cross
mailto:[email protected]

Pics Print - The photo printing solution for Windows.
http://www.picsprint.com

http://www.Intuitex.com -
Multimedia software for Windows
Game libraries for the dot net compact framework
 
Check out http://www.shlzero.com/hss.asp -- It's pretty cool and probobly
does what you're after. I also have a thin wrapper over the
http://www.fmod.org/ libraries as well (they may be posted on the site
already, not sure).

Seth Demsey
Lead Program Manager
Net Compact Framework

This posting is provided "AS IS" with no warranties, and confers no rights.

That is what I wrap for my sound libraries (www.intuitex.com).

Sean
---------------------------------------
Sean Cross
mailto:[email protected]

Pics Print - The photo printing solution for Windows.
http://www.picsprint.com

http://www.Intuitex.com -
Multimedia software for Windows
Game libraries for the dot net compact framework
 
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