Greg Martz said:
I'd like to do the following in C# and prefer using tcpclient rather
than raw sockets...
Connect to a unix box
Login
run date +%H%M%S
retrieve the response.
That's it, nothing more. This shouldn't be too complicated, I
thought... I have yet to find any examples of being able to do this.
Any suggestions?
Greg -
I guess it depends on how you define "complicated". Connecting to
the Unix box is easy, trying to follow the Telnet protocol will be
your challenge.
The basics to get you connected to the server are easy:
TcpClient sock = new TcpClient("remotehostIP", 23);
NetworkStream ns = sock.GetStream();
byte[] data = new byte[1024];
int recv = ns.Read(data, 0, data.Length);
However, what you will see returned in the data array will not be
what you expect to see. When a Telnet session is first established,
the host and client send a series of negotiation packets back and
forth to determine what capabilities are supported by each (see RFC
854). The first packet of data received from the host will contain a
byte stream containing the negotiation request. It's your job to
correctly answer the negotiation with an appropriate byte stream
before you will see the login message text from the server.
If you are always connecting to the same Unix box, you might be
able to capture a Telnet session using a sniffer (or the WinPcap
analyzer program on your PC), then duplicate the session in your
connection. Usually there are two or three back-and-forth sessions
before the host sends the login message text. Once you see that you
are mostly home free (although Telnet does allow for the host to
renegotiate during the session, so watch out for that).
Hope this helps point you in the right direction to solve your
problem. Good luck in your network programming.
Rich Blum - Author
"C# Network Programming" (Sybex)
http://www.sybex.com/sybexbooks.nsf/Booklist/4176
"Network Performance Open Source Toolkit" (Wiley)
http://www.wiley.com/WileyCDA/WileyTitle/productCd-0471433012.html