G
Guest
I have two versions of the same dll, one is in a production app, and the
other is in a test app. When I run the test app, it intereferes with the
operation of the production app, which leads me to believe that it's not
really using the right version of the assembly... The two versions of the dll
are not compatible, the new one completely restructures a lot of the way the
old one worked, so i can't forklift the old one outright.. Is there
something I'm missing? I just put the two dlls in separate apps on a windows
2000 host, and set each one to run isolated (but it doesn't appear that it is
isolated afterall..)
I have static and singleton components in each of the dlls... and when I
start the test one up, it messes up the production one's singleton details...
there has to be a way to tell it not to use the one that's already loaded by
the production app when I start up the test app... I even gave the dll's
different version numbers... I think the problem wouldn't exist if I had 2k3
server and separate app pools, but that's not an option, becasue of some
legacy stuff I have to use at the moment... is there anything I can do to
work around this?
other is in a test app. When I run the test app, it intereferes with the
operation of the production app, which leads me to believe that it's not
really using the right version of the assembly... The two versions of the dll
are not compatible, the new one completely restructures a lot of the way the
old one worked, so i can't forklift the old one outright.. Is there
something I'm missing? I just put the two dlls in separate apps on a windows
2000 host, and set each one to run isolated (but it doesn't appear that it is
isolated afterall..)
I have static and singleton components in each of the dlls... and when I
start the test one up, it messes up the production one's singleton details...
there has to be a way to tell it not to use the one that's already loaded by
the production app when I start up the test app... I even gave the dll's
different version numbers... I think the problem wouldn't exist if I had 2k3
server and separate app pools, but that's not an option, becasue of some
legacy stuff I have to use at the moment... is there anything I can do to
work around this?