J
jeff
When reloading a previously saved game, a 33-50% performance loss
results as follows: Lauch fear with FRAPS running. load any
saved game slot, note FRAPS number. Before exiting the game,
reload the game to the
same slot, and you'll see a 33-50 loss in framerate. This degradation
lasts until either you exit the game back to desktop, or you
change resolution in-game (changing res reinitializes the renderer
and restores normal performance). This bug is not random, it's
100% repeatable (although the percentage of loss is variable).
With ATI hardware, It happens with both the demo version, and all
patches of
the retail game. With nvidia hardware, happens only with the retail
version and the loss is less severe, but always significant.
Finally, having 'shadows' enabled is causing the problem,
as shadows turned off does not result in any performance loss.
Obviously, Sierra knows about this bug but they have choosen to ignore
it since six months after the game comes out it's still broken.
No wonder FEAR has a reputation as the most demanding game to date.
Up until the point of the first game restore, the game runs fine. Even
pausing to check settings sets off the bug.
results as follows: Lauch fear with FRAPS running. load any
saved game slot, note FRAPS number. Before exiting the game,
reload the game to the
same slot, and you'll see a 33-50 loss in framerate. This degradation
lasts until either you exit the game back to desktop, or you
change resolution in-game (changing res reinitializes the renderer
and restores normal performance). This bug is not random, it's
100% repeatable (although the percentage of loss is variable).
With ATI hardware, It happens with both the demo version, and all
patches of
the retail game. With nvidia hardware, happens only with the retail
version and the loss is less severe, but always significant.
Finally, having 'shadows' enabled is causing the problem,
as shadows turned off does not result in any performance loss.
Obviously, Sierra knows about this bug but they have choosen to ignore
it since six months after the game comes out it's still broken.
No wonder FEAR has a reputation as the most demanding game to date.
Up until the point of the first game restore, the game runs fine. Even
pausing to check settings sets off the bug.