B
Brett Baisley
I am trying to get OpenGL libraries to work in Visual C++.net, but I am
having great difficulty.
I found a web site that explains what to do, but it was written for VC++ 6.0
and its not the same for VC++.net. It says to go to "Settings" under project
menu, then click on the "Link" tab and under "Object/library modules:" add
opengl32.lib, glu32.lib and glut32.lib.
I can't find this place. If I rightclick on the solution, and go to
properties, I see something similiar to this, but it doesn't work.
Can someone help? I know it sounds trivial, but I am new to C++.net.
Thanks
Brett
having great difficulty.
I found a web site that explains what to do, but it was written for VC++ 6.0
and its not the same for VC++.net. It says to go to "Settings" under project
menu, then click on the "Link" tab and under "Object/library modules:" add
opengl32.lib, glu32.lib and glut32.lib.
I can't find this place. If I rightclick on the solution, and go to
properties, I see something similiar to this, but it doesn't work.
Can someone help? I know it sounds trivial, but I am new to C++.net.
Thanks
Brett