A
A_StClaire_
hello,
I just started working with this class at the low level and am having
issues.
1) I am instantiating a StreamReader and feeding my NetworkStream to
its constructor. the bytes that the StreamReader reads from the server
are perfect. however the StreamReader never stops reading / listening!
even after the last byte has been received! it just keeps blocking
and freezing my client app. does anyone know why this is and what can
be done about it?
2) as a workaround to 1), I am parsing the server response to find the
last byte. when I do I manually stop the StreamReader. is this really
a "workaround" or is it basically what the System.Web.HttpRequest
object does behind the scenes?
3) using the process described in 2) my client runs fine - but only in
debug mode. in release mode the server response is empty. this seems
to be due to bad code. I get my StreamReader to read the NetworkStream
object directly after my StreamWriter wrote a HTTP request to it. is
there a command I should call in between the two? you know, to delay
the read until a server response has been received?
long questions, I know.
thx for your time
I just started working with this class at the low level and am having
issues.
1) I am instantiating a StreamReader and feeding my NetworkStream to
its constructor. the bytes that the StreamReader reads from the server
are perfect. however the StreamReader never stops reading / listening!
even after the last byte has been received! it just keeps blocking
and freezing my client app. does anyone know why this is and what can
be done about it?
2) as a workaround to 1), I am parsing the server response to find the
last byte. when I do I manually stop the StreamReader. is this really
a "workaround" or is it basically what the System.Web.HttpRequest
object does behind the scenes?
3) using the process described in 2) my client runs fine - but only in
debug mode. in release mode the server response is empty. this seems
to be due to bad code. I get my StreamReader to read the NetworkStream
object directly after my StreamWriter wrote a HTTP request to it. is
there a command I should call in between the two? you know, to delay
the read until a server response has been received?
long questions, I know.
thx for your time