M
Marcel Overweel
Hi all,
I've noticed that SerialPort.Write() returns when all data has been sent.
But is also has a BytesToWrite property, so this wouldn't be logical.
So far, I've never seen any value other than 0 for that property.
Even with very large blocks, the Write call returns after all chars have
been transmitted. And thus, BytesToWrite is always 0.
Am I missing something here?
regards,
Marcel
I've noticed that SerialPort.Write() returns when all data has been sent.
But is also has a BytesToWrite property, so this wouldn't be logical.
So far, I've never seen any value other than 0 for that property.
Even with very large blocks, the Write call returns after all chars have
been transmitted. And thus, BytesToWrite is always 0.
Am I missing something here?
regards,
Marcel