P
Peter Oliphant
I'm using the Bitmap class which has built in scaling for images been drawn
not at their original size. And it works amazing well, and I'm VERY
impressed!
However. Is there perchance more than one method this uses that can be
selectable? The one it uses is GREAT for photos, it kind of 'blurs' stuff
together so it never pixelates.
But I also have an image for which I wish it would just make the pixels
'larger'. That is, its an image with only black and white pixels, so when I
scale it to twice its size on each axis, I'd prefer in THIS case for it to
just reproduce the original image with each pixel now being 2x2 instead of
1x1.
I can easily write such a conversion, but was wondering if it too might be
built in as an option on HOW (the method used for) scaling is done. That is,
if it exists, I might as well not reinvent the wheel!
Are their such scaliing options built in?
Thanks for responses in advance!
[==P==]
PS - I'm using MS VC++ 2005 Express (an amazing language for FREE!!!!)
creating /clr managed code...
not at their original size. And it works amazing well, and I'm VERY
impressed!
However. Is there perchance more than one method this uses that can be
selectable? The one it uses is GREAT for photos, it kind of 'blurs' stuff
together so it never pixelates.
But I also have an image for which I wish it would just make the pixels
'larger'. That is, its an image with only black and white pixels, so when I
scale it to twice its size on each axis, I'd prefer in THIS case for it to
just reproduce the original image with each pixel now being 2x2 instead of
1x1.
I can easily write such a conversion, but was wondering if it too might be
built in as an option on HOW (the method used for) scaling is done. That is,
if it exists, I might as well not reinvent the wheel!
Are their such scaliing options built in?
Thanks for responses in advance!
[==P==]
PS - I'm using MS VC++ 2005 Express (an amazing language for FREE!!!!)
creating /clr managed code...