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When creating an SDK program using VC++.NET 2002, it seems that the icon with the lowest ID seems to be the icon that the executable file gains when it is shown in Windows Explorer. Furthermore, you can edit the resource.h file, to change which icon has the lowest ID in order to determine this, but when you build the project, it always overwrites the resource.h file, even though it keeps the IDs that you've chosen if you've reassigned them
Is this standard behaviour for .NET, or does it happen in VC6 aswell?
When creating an SDK program using VC++.NET 2002, it seems that the icon with the lowest ID seems to be the icon that the executable file gains when it is shown in Windows Explorer. Furthermore, you can edit the resource.h file, to change which icon has the lowest ID in order to determine this, but when you build the project, it always overwrites the resource.h file, even though it keeps the IDs that you've chosen if you've reassigned them
Is this standard behaviour for .NET, or does it happen in VC6 aswell?