P
Peteroid
It looks like when I make a Form resizable and/or hit the maximize button
that it shows garbage (unitialized memory) for the new portions of the form
and then fills it in with background color. It only shows it very briefly,
but it's VERY visible during this time.
This happens with re-sizable forms too. And it 'feels' like re-sizing is
'jerky'; that is, lags a bit from my actions. I turn off visiblity to the
controls on the form while beginning re-sizing to help matters, and then
make them visible again when the re-sizing ends).
I've tried updating with and without using "Paint-only" (by way of
ControlStyles::AllPaintingInWmPaint). I also use the DoubleBuffered setting
(which I use for no Graphics drawing flicker).
For context, VS C++.NET 2005 Express using clr:/pure syntax.
[==P==]
that it shows garbage (unitialized memory) for the new portions of the form
and then fills it in with background color. It only shows it very briefly,
but it's VERY visible during this time.
This happens with re-sizable forms too. And it 'feels' like re-sizing is
'jerky'; that is, lags a bit from my actions. I turn off visiblity to the
controls on the form while beginning re-sizing to help matters, and then
make them visible again when the re-sizing ends).
I've tried updating with and without using "Paint-only" (by way of
ControlStyles::AllPaintingInWmPaint). I also use the DoubleBuffered setting
(which I use for no Graphics drawing flicker).
For context, VS C++.NET 2005 Express using clr:/pure syntax.
[==P==]