C
cowboyz
I've asked this before in nz.comp and didn't get any helpful answers so I'd
thought I'd try here.
Trying to understand the logic behind this.
My FSB is 266 with 512MB of memory running at 266 providing a bandwidth of
just over 2G/s. My AGP is set to 8x with a bandwidth of just over 2G/s.
My video card with 128MB reports a banwidth of 23G/s. Now if I work this
out right to have the video card use the 23G/s it would have to wait 11
seconds to get the data up the AGP bus to it. But where does it store the
other 22.8GB (23GB minus the 128Meg RAM it has to store textures)
hope someone understnads this and is able to give some advise.
thought I'd try here.
Trying to understand the logic behind this.
My FSB is 266 with 512MB of memory running at 266 providing a bandwidth of
just over 2G/s. My AGP is set to 8x with a bandwidth of just over 2G/s.
My video card with 128MB reports a banwidth of 23G/s. Now if I work this
out right to have the video card use the 23G/s it would have to wait 11
seconds to get the data up the AGP bus to it. But where does it store the
other 22.8GB (23GB minus the 128Meg RAM it has to store textures)
hope someone understnads this and is able to give some advise.