Quake 4 is out and it's a game like doom 3. And i would say it like doom... hahaha what a joke also

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Some people like to play with other peoples' poop.

I think ya'll can do without a supporting link.

-phil

P.S. I have Quake 4, and I think it's poop.
 
Phil said:
Some people like to play with other peoples' poop.

I think ya'll can do without a supporting link.

Perhaps, but it's the first time I've seen an article referring to the
"frisbee gun" in Unreal Tournament...
P.S. I have Quake 4, and I think it's poop.

You are entitled to your opinion.
 
Some people like to play with other peoples' poop.

I think ya'll can do without a supporting link.

-phil

P.S. I have Quake 4, and I think it's poop.

Perhaps it's time to start saving the pennies for UT2007.
--

Julian Richards
computer "at" richardsuk.f9.co.uk

www.richardsuk.f9.co.uk
Website of "Robot Wars" middleweight "Broadsword IV"
 
You honestly thought the game would be any good? I mean, just look at the
awful game it's a sequel to! Then look at the pathetic Doom 3...
 
Of course. It all boils down to taste. For some reason, though, I was
expecting the multiplayer to not be a clone of Quake3. My mistake.

-phil
 
You honestly thought the game would be any good? I mean, just look at the
awful game it's a sequel to! Then look at the pathetic Doom 3...

Doom 3 was a good game even if it was build around a story ear 1000
time. The noly thing that was sad it was it poor redering engine with
ati card. now that the patch is out... too late no body needs it.

So for someone that hasn't play doom 3 and what to see whats the video
in hes machine can do quake 4 could be a good try when it will be
selled at 5 10 $
 
You cynical bastards are way to critical.


Lol true but honnest. At the introduction we can see some blue fire
shot that come out of the planet xyz... that is a scene shown in the
halo game... so it not inovating at all. Also the game is build around
the engine of doom 3 and i would say that is use too the texture from
the game too lol.

anyway it a good shooting game
 
DDC said:
Doom 3 was a good game even if it was build around a story ear 1000
time.

In Doom3, the graphics made the game, really. Play in a dark room with
headphones, it's a PC gaming experience never done before.
The noly thing that was sad it was it poor redering engine with
ati card.

Huh? Poor rendering engine? You mean just slower? It runs fine on my 9800Pro
on "high quality", no AA. Did you even play the game, or just judge it by
benchmarks on the web?
now that the patch is out... too late no body needs it.

That patch wasn't an enhancement. It fixes a bug with the 4x FSAA
implementation on X1xxx cards that originally made it slower than 6x FSAA.
http://www.beyond3d.com/reviews/ati/r520/index.php?p=26
 
Phil said:
Some people like to play with other peoples' poop.

I think ya'll can do without a supporting link.

-phil

P.S. I have Quake 4, and I think it's poop.

Your either a Quaker or your shit...

Wolfenstein, Marathon, DOOM & Quake were around way before all the other
pansy azz first person shooters around nowadays.

So you missed getting on the first boat, Get over it.
 
In Doom3, the graphics made the game, really. Play in a dark room with
headphones, it's a PC gaming experience never done before.


Huh? Poor rendering engine? You mean just slower? It runs fine on my 9800Pro
on "high quality", no AA. Did you even play the game, or just judge it by
benchmarks on the web?

Hmmm i've played the doom 3 game and the expantion pack. And i can'T
recall if there is an other one of doom sort of game. And i've read
alot about yeakwking and modding the game and i can tel you that Q4
that is build around the engine of doom 3 and is set for uptimum
performance. Q4 is interresting some how and it fun to play the
game... huh!!!

I can tell you again that i've plled all the F@$# game that are around
for shooting and racing. So IMO Pariah would be the most exiting game
played ever on my pc. It is sad that it give me all the time the
general fault error at a certain point. it depend on how long i've
play it depend. after that men of valor. battlefield, Colin mc rally
2005. and the splintersell series, so hot.
 
First of One said:
In Doom3, the graphics made the game, really. Play in a dark room with
headphones, it's a PC gaming experience never done before.

eh, Played System shock 2?.
Doom 3 started out great, but IMHO it degenerated into a gib-fest. Nothing
wrong with that but it's been done before so many times the effect wears
off.
Huh? Poor rendering engine? You mean just slower? It runs fine on my
9800Pro on "high quality", no AA. Did you even play the game, or just
judge it by benchmarks on the web?

Same here, played well enough.
 
DDC said:
Hmmm i've played the doom 3 game and the expantion pack. And i can'T
recall if there is an other one of doom sort of game. And i've read
alot about yeakwking and modding the game and i can tel you that Q4
that is build around the engine of doom 3 and is set for uptimum
performance. Q4 is interresting some how and it fun to play the
game... huh!!!

Q4 is growing on me. Didn't like it at first, but it's getting better. Still
though, the probelm is these types of game have been around a long time.
Putting a coat of paint ont them and selling them as a new experience only
works for those who have never played these types of games before. Q2
singleplayer wasn't much good, the best thing about Q2 was the multiplayer.
I can tell you again that i've plled all the F@$# game that are around
for shooting and racing. So IMO Pariah would be the most exiting game
played ever on my pc. It is sad that it give me all the time the
general fault error at a certain point. it depend on how long i've
play it depend. after that men of valor. battlefield, Colin mc rally
2005. and the splintersell series, so hot.

Pariah was fairly mediocre IMHO, the AI wasn't very good - the rocket
launcher guys would just fire repeatedly into rocks if you were standing on
the other side, and the the boss near the end would fire his laser over your
head if you ducked down in front of him. Using vehicles wan't much fun
either.
Halo was better alround IMHO.

I liked the story line though.
 
Q4 is growing on me. Didn't like it at first, but it's getting better. Still
though, the probelm is these types of game have been around a long time.
Putting a coat of paint ont them and selling them as a new experience only
works for those who have never played these types of games before. Q2
singleplayer wasn't much good, the best thing about Q2 was the multiplayer.


Pariah was fairly mediocre IMHO, the AI wasn't very good - the rocket
launcher guys would just fire repeatedly into rocks if you were standing on
the other side, and the the boss near the end would fire his laser over your
head if you ducked down in front of him. Using vehicles wan't much fun
either.
Halo was better alround IMHO.

I liked the story line though.

Well Pariah might be like you've said but there are some new effect in
the game that are not likely to be shown in all other shooting game.
IE: wall and other stuff are crush when a bomb explode or when you
shoot at a wall or a pier. that is innovation in a game that help me
feel a little bit more like reality/gaming experience. Fear is a game
like pariah but the damage cause to the wall or bomb don't stay. so it
a bit like shooting anyway and never see the interaction of the
bullet. the only effect shown is she smoke witch is pretty nice when
you empty your magazine "the munitions" on a particular place.

there no story there to but like they say in UT2004 "GG"
 
DDC said:
Well Pariah might be like you've said but there are some new effect in
the game that are not likely to be shown in all other shooting game.
IE: wall and other stuff are crush when a bomb explode or when you
shoot at a wall or a pier. that is innovation in a game that help me
feel a little bit more like reality/gaming experience. Fear is a game
like pariah but the damage cause to the wall or bomb don't stay. so it
a bit like shooting anyway and never see the interaction of the
bullet. the only effect shown is she smoke witch is pretty nice when
you empty your magazine "the munitions" on a particular place.

there no story there to but like they say in UT2004 "GG"

I forgot about the disintegrating columns etc. in Pariah, yes it was a good
effect, but whats the point of having good effects it it is let down by bad
AI? (BTW Bloodrayne had this effect also.)
Most don't play games to see walls crumble, it's the storyline and overall
interaction within the game that we remember.

The only reason damage dissappears in games like FEAR is a resource problem.
It's a trade off between how good the game will look and how well it will
run on your average PC. IMHO FEAR has good atmosphere also. At the end of
the day what will you remember, whether the walls crumbled or how much fun
the game was to play?
 
I forgot about the disintegrating columns etc. in Pariah, yes it was a good
effect, but whats the point of having good effects it it is let down by bad
AI? (BTW Bloodrayne had this effect also.)
Most don't play games to see walls crumble, it's the storyline and overall
interaction within the game that we remember.

i agree with the first statement of your remark and i see that you
reach my point of view with the interaction part. The interaction with
the aI could be better if you set the game to expert or to difficult
in that game. i always set that to normal. or higher if needed.
 
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