problem with gdi+ and mouse handling

  • Thread starter Thread starter Guest
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Guest

I am making a program in which there are multiple balls on same drawing surface. They are made by multiple instences of a class each drawing on the same usercontrol's drawing surface. I have added a motion capacity in them and methods to select them(multiple selct is also possible) but when i drag them there is a lot of fliker. I dont know how to implement the collusion detection properly in it. i need an adivce on how to have a smooth dragging without flicker. something like when we select multiple files in windows explorer and drag them.

If you could help me send me an email at (e-mail address removed)

Th
Raj SIngh
 
you can try ScrollWindow - PInvoke

raj said:
I am making a program in which there are multiple balls on same drawing
surface. They are made by multiple instences of a class each drawing on the
same usercontrol's drawing surface. I have added a motion capacity in them
and methods to select them(multiple selct is also possible) but when i drag
them there is a lot of fliker. I dont know how to implement the collusion
detection properly in it. i need an adivce on how to have a smooth dragging
without flicker. something like when we select multiple files in windows
explorer and drag them.
 
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