D
Dylan Spence
This is a sample application of the problem.
I need to serialize an arraylist of strings and read it back in. It
works, except for when I have the user select file from the
OpenFileDialog. The string returned ('FileName') will not serialize
out, eventhough it shows up in the collection. I have tried manually
copying it character by character with no luck. This seems like a
reference issue, but I cannot find it.
Does anyone know how to fix this or how to get around it? I saw one
previous post for this problem but no solution. Using 1.0 of
framework. This really puts a stick into the whole application
because a large part of it rests on the user picking files and then
serializing that lists of files.
Summary ---
Three buttons on the form.
First adds from typed in input from textbox 1 -- this works
Second adds input from the openfiledialog -- this works (does not
serialize)
Third adds input from code -- this works
Code ---------
using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.IO;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Formatters.Binary;
using System.Data;
namespace WindowsApplication1
{
/// <summary>
/// Summary description for Form1.
/// </summary>
public class Form1 : System.Windows.Forms.Form
{
private ArrayList list;
private System.Windows.Forms.Button button1;
private System.Windows.Forms.TextBox textBox1;
private System.Windows.Forms.ListBox textBox2;
private System.Windows.Forms.Button button2;
private System.Windows.Forms.Button button3;
private System.Windows.Forms.Label label1;
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.Container components = null;
public Form1()
{
//
// Required for Windows Form Designer support
//
InitializeComponent();
//
// TODO: Add any constructor code after InitializeComponent
call
//
if (File.Exists("mytest") == true) {
FileStream stream = File.OpenRead("mytest");
IFormatter formatter = new BinaryFormatter();
this.list = (ArrayList) formatter.Deserialize(stream);
this.Form_InitList();
}
else
this.list = new ArrayList();
this.Closing += new CancelEventHandler(this.Form_Closing);
}
/// <summary>
/// Clean up any resources being used.
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if (components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.button1 = new System.Windows.Forms.Button();
this.textBox1 = new System.Windows.Forms.TextBox();
this.textBox2 = new System.Windows.Forms.ListBox();
this.button2 = new System.Windows.Forms.Button();
this.button3 = new System.Windows.Forms.Button();
this.label1 = new System.Windows.Forms.Label();
this.SuspendLayout();
//
// button1
//
this.button1.Location = new System.Drawing.Point(160, 104);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(136, 23);
this.button1.TabIndex = 0;
this.button1.Text = "Open File";
this.button1.Click += new
System.EventHandler(this.button1_Click);
//
// textBox1
//
this.textBox1.Location = new System.Drawing.Point(24, 64);
this.textBox1.Name = "textBox1";
this.textBox1.TabIndex = 1;
this.textBox1.Text = "textBox1";
//
// textBox2
//
this.textBox2.ItemHeight = 16;
this.textBox2.Location = new System.Drawing.Point(24, 104);
this.textBox2.Name = "textBox2";
this.textBox2.Size = new System.Drawing.Size(100, 116);
this.textBox2.TabIndex = 2;
//
// button2
//
this.button2.Location = new System.Drawing.Point(160, 136);
this.button2.Name = "button2";
this.button2.Size = new System.Drawing.Size(136, 23);
this.button2.TabIndex = 3;
this.button2.Text = "Add From Code";
this.button2.Click += new
System.EventHandler(this.button2_Click);
//
// button3
//
this.button3.Location = new System.Drawing.Point(160, 72);
this.button3.Name = "button3";
this.button3.Size = new System.Drawing.Size(136, 23);
this.button3.TabIndex = 4;
this.button3.Text = "Add From TextBox1";
this.button3.Click += new
System.EventHandler(this.button3_Click);
//
// label1
//
this.label1.Location = new System.Drawing.Point(160, 48);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(112, 23);
this.label1.TabIndex = 5;
this.label1.Text = "Add To ArrayList";
//
// Form1
//
this.AutoScaleBaseSize = new System.Drawing.Size(6, 15);
this.ClientSize = new System.Drawing.Size(304, 273);
this.Controls.AddRange(new System.Windows.Forms.Control[] {
this.label1,
this.button3,
this.button2,
this.textBox2,
this.textBox1,
this.button1});
this.Name = "Form1";
this.Text = "Form1";
this.ResumeLayout(false);
}
#endregion
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.Run(new Form1());
}
private void button1_Click(object sender, System.EventArgs e) {
OpenFileDialog of = new OpenFileDialog();
if (of.ShowDialog() == DialogResult.OK) {
this.textBox1.Text = of.FileName;
if (this.list.Contains(of.FileName) == false)
//this.list.Add(String.Copy(of.FileName));
this.list.Add(of.FileName);
this.Form_InitList();
}
of.Dispose();
}
private void Form_Closing(object sender, CancelEventArgs e) {
FileStream stream = File.Open("mytest", FileMode.Create,
FileAccess.ReadWrite);
BinaryFormatter formatter = new BinaryFormatter();
formatter.Serialize(stream, this.list);
}
private void Form_InitList() {
this.textBox2.Items.Clear();
foreach(string s in this.list)
this.textBox2.Items.Add(s);
}
private void button2_Click(object sender, System.EventArgs e) {
this.list.Add(DateTime.Now.ToString());
this.Form_InitList();
}
private void button3_Click(object sender, System.EventArgs e) {
this.list.Add(this.textBox1.Text);
this.Form_InitList();
}
}
}
I need to serialize an arraylist of strings and read it back in. It
works, except for when I have the user select file from the
OpenFileDialog. The string returned ('FileName') will not serialize
out, eventhough it shows up in the collection. I have tried manually
copying it character by character with no luck. This seems like a
reference issue, but I cannot find it.
Does anyone know how to fix this or how to get around it? I saw one
previous post for this problem but no solution. Using 1.0 of
framework. This really puts a stick into the whole application
because a large part of it rests on the user picking files and then
serializing that lists of files.
Summary ---
Three buttons on the form.
First adds from typed in input from textbox 1 -- this works
Second adds input from the openfiledialog -- this works (does not
serialize)
Third adds input from code -- this works
Code ---------
using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.IO;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Formatters.Binary;
using System.Data;
namespace WindowsApplication1
{
/// <summary>
/// Summary description for Form1.
/// </summary>
public class Form1 : System.Windows.Forms.Form
{
private ArrayList list;
private System.Windows.Forms.Button button1;
private System.Windows.Forms.TextBox textBox1;
private System.Windows.Forms.ListBox textBox2;
private System.Windows.Forms.Button button2;
private System.Windows.Forms.Button button3;
private System.Windows.Forms.Label label1;
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.Container components = null;
public Form1()
{
//
// Required for Windows Form Designer support
//
InitializeComponent();
//
// TODO: Add any constructor code after InitializeComponent
call
//
if (File.Exists("mytest") == true) {
FileStream stream = File.OpenRead("mytest");
IFormatter formatter = new BinaryFormatter();
this.list = (ArrayList) formatter.Deserialize(stream);
this.Form_InitList();
}
else
this.list = new ArrayList();
this.Closing += new CancelEventHandler(this.Form_Closing);
}
/// <summary>
/// Clean up any resources being used.
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if (components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.button1 = new System.Windows.Forms.Button();
this.textBox1 = new System.Windows.Forms.TextBox();
this.textBox2 = new System.Windows.Forms.ListBox();
this.button2 = new System.Windows.Forms.Button();
this.button3 = new System.Windows.Forms.Button();
this.label1 = new System.Windows.Forms.Label();
this.SuspendLayout();
//
// button1
//
this.button1.Location = new System.Drawing.Point(160, 104);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(136, 23);
this.button1.TabIndex = 0;
this.button1.Text = "Open File";
this.button1.Click += new
System.EventHandler(this.button1_Click);
//
// textBox1
//
this.textBox1.Location = new System.Drawing.Point(24, 64);
this.textBox1.Name = "textBox1";
this.textBox1.TabIndex = 1;
this.textBox1.Text = "textBox1";
//
// textBox2
//
this.textBox2.ItemHeight = 16;
this.textBox2.Location = new System.Drawing.Point(24, 104);
this.textBox2.Name = "textBox2";
this.textBox2.Size = new System.Drawing.Size(100, 116);
this.textBox2.TabIndex = 2;
//
// button2
//
this.button2.Location = new System.Drawing.Point(160, 136);
this.button2.Name = "button2";
this.button2.Size = new System.Drawing.Size(136, 23);
this.button2.TabIndex = 3;
this.button2.Text = "Add From Code";
this.button2.Click += new
System.EventHandler(this.button2_Click);
//
// button3
//
this.button3.Location = new System.Drawing.Point(160, 72);
this.button3.Name = "button3";
this.button3.Size = new System.Drawing.Size(136, 23);
this.button3.TabIndex = 4;
this.button3.Text = "Add From TextBox1";
this.button3.Click += new
System.EventHandler(this.button3_Click);
//
// label1
//
this.label1.Location = new System.Drawing.Point(160, 48);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(112, 23);
this.label1.TabIndex = 5;
this.label1.Text = "Add To ArrayList";
//
// Form1
//
this.AutoScaleBaseSize = new System.Drawing.Size(6, 15);
this.ClientSize = new System.Drawing.Size(304, 273);
this.Controls.AddRange(new System.Windows.Forms.Control[] {
this.label1,
this.button3,
this.button2,
this.textBox2,
this.textBox1,
this.button1});
this.Name = "Form1";
this.Text = "Form1";
this.ResumeLayout(false);
}
#endregion
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.Run(new Form1());
}
private void button1_Click(object sender, System.EventArgs e) {
OpenFileDialog of = new OpenFileDialog();
if (of.ShowDialog() == DialogResult.OK) {
this.textBox1.Text = of.FileName;
if (this.list.Contains(of.FileName) == false)
//this.list.Add(String.Copy(of.FileName));
this.list.Add(of.FileName);
this.Form_InitList();
}
of.Dispose();
}
private void Form_Closing(object sender, CancelEventArgs e) {
FileStream stream = File.Open("mytest", FileMode.Create,
FileAccess.ReadWrite);
BinaryFormatter formatter = new BinaryFormatter();
formatter.Serialize(stream, this.list);
}
private void Form_InitList() {
this.textBox2.Items.Clear();
foreach(string s in this.list)
this.textBox2.Items.Add(s);
}
private void button2_Click(object sender, System.EventArgs e) {
this.list.Add(DateTime.Now.ToString());
this.Form_InitList();
}
private void button3_Click(object sender, System.EventArgs e) {
this.list.Add(this.textBox1.Text);
this.Form_InitList();
}
}
}